Stefano Gualeni
Stefano Gualeni | |
---|---|
Born |
Lovere, Italy | April 30, 1978
Occupation | Video game designer, Lecturer |
Website | |
http://stefano.gua-le-ni.com |
Trained as an architect, Stefano Gualeni is an Italian game designer who is best known for creating the games Tony Tough and the Night of Roasted Moths and Tony Tough 2: A Rake's Progress.[1][2][3][4]
Stefano is currently lecturing in Game Design and Game Architecture at NHTV Breda University of Applied Sciences[5] in The Netherlands. When time allows, he works as columnist and Game Design consultant.
In 2011, Together with the Italian video game development company Double Jungle S.a.s. and the support of NHTV Breda University of Applied Sciences, Stefano developed Gua-Le-Ni; or, The Horrendous Parade, the first commercially-released casual video game to be designed and tuned with the support of biometric experiments.[6]
Background
Born in Lovere, Italy in 1978, he graduated in 2004 in architecture at the Politecnico di Milano with a theoretical thesis on the possible application of reverse archaeoastronomy as a design model for postmodern architecture. His final thesis was developed in Mexico supported by ITESM (Tec de Monterrey, Campus Ciudad de Mexico). A significant portion of his undergraduate career was spent at QUT in Brisbane, Australia.
Stefano obtained his Master of Arts in 2008 at the Utrecht School of the Arts. In his thesis, he proposed an analytical model for digital aesthetics and game studies based on Martin Heidegger's work in the fields of aesthetics and metaphysics. He is currently pursuing a Ph.D in the field of Philosophy at the Erasmus University Rotterdam.
Titles released as game designer
- Gua-Le-Ni; or, The Horrendous Parade (2011) (iPad)
- Prezzemolo in una Giornata da Incubo (2007) (DVD TV game)
- Fronte del Basket 2 (2007) (PC)
- Tony Tough 2: A Rake's Progress (2006) (PC)
- Midway Classics 2 (2006) (GBA)
- Midway Classics 1 (2006) (GBA)
- Dangerous Heaven (2005) (DVD TV game)
- Prezzemolo in una Giornata da Incubo (2003) (PC)
- Tony Tough and the Night of Roasted Moths (1997) (PC)
- Mikro Mortal Tennis (1996) (Amiga)
Other industry credits
- Stefano is listed in the 'extra credits' of the 2013 Independent Games Festival (IGF) Student Showcase finalist video game ATUM for having acted as project supervisor and game design consultant.[7]
- Stefano is listed in the credits of the 2012 action-adventure video game The Unfinished Swan (for Playstation 3, developed by Giant Sparrow) for having tested early versions of the game and having provided design-related feedback.[8]
- Stefano appears in the credits of Playlogic Entertainment's 2009 hack-and-slash video game Fairytale Fights (for Playstation 3 and Xbox 360) for having helped with quality assurance recruiting and training.[9]
- Stefano is thanked in the credits of the video game ‘EXP’ for having helped with the structuring of the game concept and having supervised its development.[10] ‘EXP’ received honorable mention in the 2011 Independent Games Festival Student Showcase.[11]
- Stefano is in the 'special thanks' section of the credits of the video game 'Chewy!' for having provided game design guidance.[12] 'Chewy!' was honored with the 'Best Design' award ($ 25,000) at the 2011 Independent Propeller Awards at the South by Southwest festival in Austin.[13] 'Chewy!' also won the '2011 Diamond Award' at the Netherlands Festival of Games[14] and the 'Superhero - Best Game of the Year' (€ 500) at the Brave New Game competition at the 2011 Gamecon[15] in Naples, Italy.
External links
- Gua-Le-Ni; or, The Horrendous Parade Official webpage for the action-puzzle videogame
- Available in all colours!, Stefano's webpage
- MobyGames Developer's Bio
- Stefano's NHTV Game-Design Document Template
- ART-hritis (essay published on Control Magazine n.06, May 2008)
- NOTES FROM THE OTHERGROUND (Column for Control Magazine, April 2010) 1 - The Lottery in Babylon
- NOTES FROM THE OTHERGROUND (Column for Control Magazine, May 2010) 2 - A WINNER IS YOU!
- NOTES FROM THE OTHERGROUND (Column for Control Magazine, June 2010) 3 - The Cat in the Age of its Digital Reproduction
- Which came first, the chicken or the egg? - (philosophy lecture at the IGAD Never Ending Conference n.3 - June 2010)
- NOTES FROM THE OTHERGROUND (Column for Control Magazine, January 2011) 4 - The Voices of Current Somnambulism
- What is it Like to Be a (Digital) Bat? - (academic paper presented at the 2011 'Philosophy of Computer Games' conference in Athens, Greece)
- NOTES FROM THE OTHERGROUND (Column for Control Magazine, February 2012) 5 - Super Mafio Bros.
Footnotes
- ↑ MobyGames Developer's Bio
- ↑ Tony Tough 2 Official Website
- ↑ Stefano Gualeni at the Internet Movie Database
- ↑ Stefano Gualeni's Adventuretreff Interview (18-06-2006)
- ↑ Stefano Gualeni interviews Stefano Gualeni on NiSuTe.com (11-25-2009)
- ↑ Gamasutra.com featured article 'The Case For Casual Biometrics' by Stefano Gualeni (20-12-2012)
- ↑ ATUM the video game - credits list
- ↑ The Unfinished Swan complete credits list on MobyGames
- ↑ Fairytale Fights complete credits list on MobyGames
- ↑ EXP-game The Official Site
- ↑ The 13th Annual Independent Games Festival Finalists
- ↑ Full credits for the game on the official webpage for Chewy!
- ↑ 2011 Independent Propeller Award winners announced
- ↑ NLGD Industry Party - Diamond Award 2011
- ↑ Wired.it: Brave New Game, i migliori videogiochi indipendenti