Sky Target
Sky Target | |
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Developer(s) | Sega |
Publisher(s) | Sega |
Platform(s) | Arcade, Saturn , PC |
Release date(s) | Arcade PC
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Genre(s) | Flight simulator/Shoot 'em up |
Mode(s) | Single player |
Cabinet | Sit-down cockpit |
Arcade system | Sega Model 2 |
Display | Raster |
Sky Target is a 1995 arcade game by Sega. A rail shooter featuring a number of planes including the default F-14D Super Tomcat, it is best remembered for its semi-official connection to Sega's earlier hit After Burner. Although never billed as a sequel, its overt similarities to the 1987 classic were nonetheless referenced in official promotional materials[1] and recognized by the media.
Gameplay
Like After Burner, Sky Target places players in control of a modern fighter jet. Unlike previous games in the series, players can select from several planes: the default F-14D Super Tomcat, Rafale M, F-16C, and F-15S/MTD, featuring unique stats. The camera follows in chase view (with two selectable follow distances), and players control movement with an analog flight stick. As in After Burner, moving the reticule over a target allows the player to lock on (denoted by a voice shouting "Fire!") and fire homing missiles.
Unlike After Burner II, however, there is no throttle to control speed, nor an ability to barrel roll. After certain stages, players may have a choice of two different stages, an element later revisited in After Burner Climax. Also unlike the earlier arcade games in the series, Sky Target introduced large, sci-fi-inspired bosses that needed to be destroyed in a set amount of time in order to receive a score bonus.
In 1997, Sky Target was ported to Sega Saturn. It retained the gameplay of the original with little in the way of additional features, and reduced detail and framerate.
See also
References
- ↑ "The Arcade Flyer Archive - Video Game Flyers: Sky Target, Sega". Arcadeflyers.com. 2000-06-02. Retrieved 2010-06-25.
External links
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