Shotest Shogi
Shotest Shogi | |
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Developer(s) | AI Factory / Rubicon Development |
Publisher(s) | AI Factory / Rubicon Development |
Designer(s) | AI Factory / Rubicon Development |
Engine | Shotest |
Platform(s) | PC, Xbox 360 (XBLA) |
Release date(s) | June 2008 (PC) September 10, 2008 (Xbox 360) |
Genre(s) | Board game |
Mode(s) | Single player, Multiplayer (Xbox 360) |
Shotest Shogi is a shogi AI engine made by Jeff Rollason made into a video game for the PC and Xbox Live Arcade developed by AI Factory and Rubicon Development. It provides a 3D environment designed to recreate a traditional Japanese room. The Xbox version will include a tutorial system, and all versions include a 'Western style' piece set option for players who are unfamiliar with Japanese characters.
The Japanese unannounced release on 28 July 2008 has seen Shotest Shogi immediately top of the current Japanese Xbox live chart, and still there (as of 08 Aug 2008 - see "Xbox Live Japan" below).
Two PC versions are already on release, one in Japan and one in the UK (see "Shotest Shogi Official Website" below). These do not include the advanced teaching system used by the Xbox version.
Notes
References
- ISF International Shogi Foundation
- CSA World Computer Shogi Championships
- Olympiad ICGA Maastricht 2001
- Shotest Shogi Official Website
- Shotest Shogi at GameFAQs
- Reijer Grimbergen