Ryan Dancey
Ryan Dancey | |
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Nationality | American |
Occupation | Game designer |
Ryan S. Dancey is a game designer who has worked primarily on role-playing games.
Career
Ryan Dancey was the owner of a distributor called Ismoedia, Inc., which was helping to fund Legend of the Five Rings (1995), and he joined in on the project. [1]:263 In 1996 the principals behind the game created a new, better-funded company, calling it Five Rings Publishing Group. Robert Abramowitz became the President of the new company, and Alderac Entertainment Group and Isomedia each gave over their rights in Legend of the Five Rings for appropriate ownership, with Dancey becoming VP of Product Development and John Zinser of AEG becoming VP of Sales.[1]:263
In early 1997, TSR was on the verge of bankruptcy and looking for a buyer; Abramowitz and Dancey negotiated a deal for the purchase of TSR, which they brought to Peter Adkison at Wizards of the Coast, who purchased Five Rings Publishing along with TSR as part of the deal.[1]:263 At the end of 1998 the Five Rings group was dissolved as a separate entity, and Dancey became the business head of the roleplaying department at Wizards of the Coast, where he conceived of a third edition of Dungeons & Dragons.[1]:263 Adkison put Dancey in charge of TSR's business and marketing concerns.[1]:282 Dancey championed Wizards of the Coast's purchased of Last Unicorn Games in 2000, as he saw in them a smaller and more efficient RPG R&D force that he wanted to bring in to compete with Wizards' own RPG staff.[1]:287 Dancey largely conceived of the Open Gaming License and d20 Trademark License, based on his belief that the true strength of D&D was in its gaming community.[1]:287 The OGL was published by Wizards of the Coast in 2000 to license their Dungeons & Dragons game as the System Reference Document, or SRD, in a move spearheaded by Dancey.[2] Dancey also co-authored the Hero Builder's Guidebook (2000).[3] Dancey later moved back to "consultant" status, and was among those laid off by Wizards toward the end of 2002.[1]:291
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
- ↑ Dancey, Ryan (2002-02-28). "The Most Dangerous Column in Gaming" (Interview). Interview with Ryan Dancey. Wizards of the Coast. Retrieved 2008-02-26.
- ↑ http://www.sjgames.com/pyramid/sample.html?id=2075
External links
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