Rust (video game)
Rust | |
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Developer(s) | Facepunch Studios |
Publisher(s) | Facepunch Studios |
Distributor(s) | Steam |
Engine | Unity |
Platform(s) | Microsoft Windows, Linux, Mac OS X |
Release date(s) | December 11, 2013 (alpha) |
Genre(s) | Action-adventure, survival |
Rust is an indie 2013 survival video game created by Facepunch Studios,[1] the creators of Garry's Mod. The game's inspiration comes from games such as DayZ, Minecraft, and S.T.A.L.K.E.R.: Shadow of Chernobyl.
Gameplay
The player must gather resources to survive and craft all items within the game, with the exception of any starting gear. Players gather resources such as cloth, food, and wood, which can be obtained from chopping trees with an axe. Other items come from the wildlife found throughout the island. The player starts with an initial crafting list of items such as weapons, clothing, and building materials. As the player progresses throughout the game, he or she can find blueprints for more advanced items to craft. These can be found in hidden crates, on killed NPCs, or by researching items taken from other players' bases.
During gameplay, there are many challenges that the player can face, such as starvation, drowning, hypothermia, attacks from wildlife, or exposure to radiation from the many irradiated areas throughout the island. Due to the game being exclusively multiplayer, attacks from other players are also an ever-present challenge. Navigation can also be a daunting challenge in Rust. With no in-game map, new players must look to landmarks and sunrise/sunsets in order to get their bearings. Some third party maps have been created,[2] however nothing to date has been released by Facepunch.
Development
Development originally began as a DayZ clone due to the game developers' frustration about the lack of reliability of DayZ. Over time, updates were added, including animals, hunting, crafting, and armor. The game has since inherited attributes from Minecraft along with DayZ, such as the player vs. player aspect from DayZ and the crafting and building aspect from Minecraft.[3][4]
Reception
Rust sold 150,000 copies in its first two weeks as an Early Access title.[5] As of January 7, 2014 it has made approximately 7.5 million dollars.[6]
References
- ↑ "Steam: Rust". Retrieved 13 December 2013.
- ↑ "Rust Map". Retrieved 2 February 2014.
- ↑ "Development history on Rust website". Retrieved 13 December 2013.
- ↑ Kelly, Andy (8 January 2014). "Garry Newman interview: on Rust and player freedom "we give them the tools, they make the world"". PC Gamer. PC Gamer. Retrieved 23 January 2014.
- ↑ Wawro, Alex (3 January 2014). "Garry's Mod creator finds unexpected success with new game Rust". Gamasutra. Think Services. Retrieved 5 January 2014.
- ↑ "Developer chat".