Rogue Entertainment
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Former type | Privately held company |
---|---|
Industry | Computer and video game industry |
Fate | Dissolved |
Founded | 1994 |
Defunct | 2001 |
Headquarters | Dallas, Texas, U.S. |
Products | Video games |
Rogue Entertainment was a computer game developer based in Dallas, Texas, which was active in the late 1990s. It was founded by Rich Fleider, Steve Maines and Jim Molinets in 1994.[1][2] Rogue's office was in the same building as id Software, and all of their games used game engines created by id, and two of their games were expansions for id's Quake series of games.[1] Many former Rogue employees moved on to Nerve Software after Rogue closed.
Games developed by Rogue Entertainment
- Strife (1996) (PC)
- Quake Mission Pack 2: Dissolution of Eternity (1997) (PC)
- Quake II: Ground Zero (1998) (Windows)
- Quake II (1999) (Nintendo 64)[2]
- American McGee's Alice (2000) (Windows)
- Counter-Strike: Condition Zero (never published, development passed off to Gearbox Software)[3]
References
- ↑ 1.0 1.1 "Sharky Games – PC – Games – Get Personal – Interview with Rich Fleider". sharkygames.com. Retrieved February 26, 2009.
- ↑ 2.0 2.1 "Rogue Entertainment > Overview". allgame.com. Allgame. Retrieved February 26, 2009.
- ↑ "What's Up with Condition Zero?". 1up.com. 1UP.com. January 1, 2000. Retrieved February 26, 2009.
External links
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