Project X Zone (プロジェクト クロスゾーン, Purojekuto Kurosu Zōn, pronounced "Cross Zone") is a crossover tactical role-playing game for the Nintendo 3DS co-developed by Banpresto and Monolith Soft[5] and published by Namco Bandai Games. The game is a follow up to the 2005 video game Namco × Capcom and features characters from Namco Bandai Games, Capcom, and Sega.[1] The game was released on October 11, 2012 in Japan; June 25, 2013 in North America; and July 5, 2013 in Europe.[3][6]
Gameplay
Stages in Project X Zone take place in grid-based locations from the game's many crossover titles. Each friendly unit is made up of two characters (thus referred to as a Pair Unit), though a third character (or "Solo Unit") can be added for once-per-battle assistance. Unlike Namco × Capcom, units can move freely within their range on the field map, with no penalty for accessing treasure chests or destructible objects prior to attacking.[7]
The battle system is called the Cross Active Battle System, wherein pressing the A button in combination with the Circle Pad performs up to five basic attack combos. Additional gameplay elements include Support Attack, which allows the player to call in a nearby ally for assistance, and Cross Hit, which freezes the target in place during simultaneous attacks from multiple units. Also, the player can trigger Critical Hits by connecting their next attack just before the target hits the ground after the first. As the player's units deal damage, the player's Cross Power (XP) gauge fills up and can be used for special attacks and defensive moves on the map. Damage done via Cross Hits can fill this gauge up to 150%.[5][8]
Project X Zone has a total of 15 save game slots included in the game, which can be used for recording a save game file during intermissions with a quick save file and a soft reset command.[9]
Characters
Over 200 characters (allies and enemies, not counting event-only characters) were included in the game.[7] It was confirmed that the overseas versions will feature the same character roster as the original Japanese version.[10]
Original characters
- Kogoro Tenzai (天斎 小吾郎, Tenzai Kogorō) is a detective who is a descendent from a ninja clan. He takes other jobs because so far detective work has run dry. Kogoro is a master of ninjutsu and is armed with a Nyoraitou which connects to another blade. He also has concealed wire blades attached to his feet. He is voiced by Toshihiko Seki.[11]
- Mii Kouryuuji (黄龍寺 美依, Kōryūji Mii) is a high school student with a hot temper and a bit of a selfish personality. From a young age, she trained with a monk on how to use a giant gun called the Dragon Jewel and the Purple Pot pistol. She also has guns on her two boots, known as Tiger Heels. She is voiced by Yukari Tamura.[11]
- Due Flabellum
- Eins Belanos
- Drei Belanos
- Meden Traore
Pair Units
This is a list of the main units at the player's command. There are a total of 20 Pair Units.
Solo Units
This is a list of Solo Units in the game, which can be attached to Pair Units and act as assists.
* Initially a Rival Unit
Cameos
Event-only characters:
Some Solo Units summon other characters as part of their attacks:
Rival Units
The following is a list of non-playable characters that appear as major enemies throughout the game.
Development
Namco Bandai came up with the idea of a "dream crossover" and brought on Capcom and Sega.[1] The game was first revealed in a teaser by Bandai Namco on the official website until it was revealed in the May 2012 issue of Famitsu.[17]
The initial creation of the characters were done in 3D character models before they were converted to be SD pixel art.[18] Notable attacks used by the characters had to be done in 2D space in order to preserve its source material origin.[18]
The game features two theme songs, with the opening song titled "Wing Wanderer" and the ending titled "GALAXY", which were both performed by Yoko Takahashi. The opening movie was created by the new animation studio Trigger, which was founded by former Gainax employees Hiroyuki Imaishi and others.[19]
In September 22, 2012, Katsuhiro Harada, producer of the Tekken series, has revealed on Twitter: "I proposed localization of Project X Zone." He added that the company has "not decided yet, but It will be realized if I continue proposing."[20] Namco Bandai Games announced on January 21, 2013 that the game will be officially released in North America, Europe and Australia during summer 2013.[21] The English versions of the game retain the Japanese voices, like Otomedius Excellent, though the vocals for the theme music were removed for legal reasons.[22][23]
Reception
The game sold more than 85,539 units in its first week.[33] The game was among the 20 best games sold in the United Kingdom after it made its debut.[34][35] In the United States, the game has been among the best selling games sold for the 3DS.[36]
Project x Zone is sold in North America at Nintendo's eshop from $34.99 to $14.99.[37]
References
- ↑ 1.0 1.1 1.2 Anoop Gantayat (2012-04-11). "So Who's Responsible For Project X Zone?". Andriasang. Retrieved 2012-05-16.
- ↑ Carter, Chris (2012-06-27). "Project X Zone gets a release date, in Japan". Destructoid. Retrieved 2012-09-22.
- ↑ 3.0 3.1 "Project X Zone Release Date Announced". IGN. Retrieved 2013-07-14.
- ↑ 4.0 4.1 Cocke, Taylor (2013-01-21). "Project X Zone Coming to North America and Europe". IGN. Retrieved 2013-01-21.
- ↑ 5.0 5.1 Anoop Gantayat. "Monolith Software Confirmed as Project X Zone's Developer". Andriasang. Retrieved May 16, 2012.
- ↑ Oliver, Tristan. "Project X Zone Dated for Europe". TSSZ News. Retrieved 2013-07-14.
- ↑ 7.0 7.1 Anoop Gantayat. "Over 200 Characters in Project X Zone". Andriasang. Retrieved August 9, 2012.
- ↑ Anoop Gantayat. "Project X Zone Gameplay Details". Andriasang. Retrieved May 16, 2012.
- ↑ By Spencer . October 2, 2012 . 3:06pm (2012-10-02). "Whoa, Project X Zone Has A Ton Of Save Slots". Siliconera. Retrieved 2012-10-14.
- ↑ By Ishaan . January 22, 2013 . 12:00pm (2013-01-22). "Project X Zone Will Not Have Any Content Cut For Western Release". Siliconera.com. Retrieved 2013-07-14.
- ↑ 11.0 11.1 11.2 11.3 11.4 11.5 11.6 11.7 Yip, Spencer (June 27, 2012). "Project X Zone’s Original Characters". Siliconera. Retrieved August 1, 2012.
- ↑ 12.0 12.1 12.2 12.3 12.4 12.5 12.6 12.7 12.8 12.9 12.10 12.11 12.12 12.13 12.14 12.15 12.16 Chris Scullion (April 25, 2012). "Project X Zone – New characters bring the running total to 32". Nintendo-Gamer. Retrieved May 17, 2012.
- ↑ 13.0 13.1 13.2 13.3 13.4 Anoop Gantayat (May 16, 2012). "Chun-Li and Morrigan Join the Cast of Project X Zone". Andriasang. Retrieved August 12, 2012.
- ↑ 14.0 14.1 14.2 Gantayat, Anoop (July 24, 2012). "Fighting Vipers Joins New Mega Man Characters in Project X Zone". Andriasang. Retrieved August 1, 2012.
- ↑ 15.0 15.1 Yip, Spencer (July 17, 2012). "Project X Zone Adds Lady From Devil May Cry, Rindou From God Eater". Siliconera. Retrieved August 1, 2012.
- ↑ 16.0 16.1 16.2 16.3 16.4 16.5 16.6 16.7 16.8 Yip, Spencer (September 11, 2012). "Project X Zone Adds Batsu (Rival Schools), Juri (Street Fighter) & Alisa (Tekken)". Siliconera. Retrieved September 13, 2012.
- ↑ "Capcom, Sega, Namco Bandai's Project Cross Zone Revealed". Anime News Network. Retrieved 2012-05-16.
- ↑ 18.0 18.1 http://www.siliconera.com/2012/09/28/project-x-zone-concept-art-shows-mii-kouryujis-original-design/
- ↑ "Studio Trigger, Evangelion's Yoko Takahashi Work on Project X Zone Opening - News". Anime News Network. Retrieved 2013-07-14.
- ↑ Valay (September 23, 2012). "Tekken producer pushing for Project X Zone localization". Nintendo Everything. Retrieved October 2, 2012.
- ↑ "Capcom/Sega/Namco Bandai's Project X Zone Gets N. American Release - Interest - Anime News Network⚐UK". Animenewsnetwork.co.uk. 2013-01-21. Retrieved 2013-07-14.
- ↑ "That Crazy Sega/Namco/Capcom Crossover RPG Project X Zone Is Coming To America". Kotaku.com. Retrieved 2013-07-14.
- ↑ "Zoning Regulations - The X Button - Anime News Network⚐UK". Animenewsnetwork.co.uk. 2013-07-10. Retrieved 2013-07-14.
- ↑ "Project X Zone for 3DS". GameRankings. 2013-06-25. Retrieved 2013-07-14.
- ↑ "Project X Zone for 3DS Reviews". Metacritic. 2013-06-25. Retrieved 2013-07-14.
- ↑ DS/3DS (2013-07-02). "EGM Review: Project X Zone". EGMNOW. Retrieved 2013-07-14.
- ↑
- ↑ "Project X Zone review". GamesRadar. Retrieved 2013-07-14.
- ↑ July 2, 2013 4:20PM PDT (2013-06-25). "Project X Zone Review". GameSpot.com. Retrieved 2013-07-14.
- ↑ Scott Thompson 26 Jun 2013 (2013-06-26). "Project X Zone Review - IGN". Ca.ign.com. Retrieved 2013-07-14.
- ↑
- ↑ "> Staff Review > Project X Zone". RPGamer. Retrieved 2013-07-14.
- ↑ Ishaan (October 17, 2012). "This Week in Sales: Bravely Default Flies High". Siliconera. Retrieved October 18, 2012.
- ↑ http://mynintendonews.com/2013/07/08/uk-chart-animal-crossing-remains-in-top-5-project-x-zone-debuts-in-top-20/?utm_source=dlvr.it&utm_medium=twitter
- ↑ http://playeressence.com/uk-sales-charts-the-last-of-us-leads-and-project-x-zone-in-top-20/
- ↑ http://www.gonintendo.com/?mode=viewstory&id=207568
- ↑ http://www.siliconera.com/2013/12/20/project-x-zone-discount-sale-nintendo-eshop/
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