PixelLight
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Developer(s) | Stefan Buschmann, Christian Ofenberg |
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Stable release | 1.0.0-R1 / August 23, 2012 |
Written in | C++ |
Operating system | Cross-platform: Microsoft Windows, Linux, Android |
Type | Application framework |
License | MIT |
Website | www.pixellight.org |
PixelLight is an open source, cross-platform 3D application framework written in C++. It currently supports Windows, Linux and Android. PixelLight has a highly plugin driven architecture with plugins for many third-party middleware such as scripting, sound and physics engines, input devices etc. It has a modern deferred shader renderer and currently supports both OpenGL and OpenGL ES.
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