Pipeline (Unix)
In Unix-like computer operating systems (and, to some extent, Microsoft Windows), a pipeline is the original software pipeline: a set of processes chained by their standard streams, so that the output of each process (stdout) feeds directly as input (stdin) to the next one. Each connection is implemented by an anonymous pipe. Filter programs are often used in this configuration.
The concept was invented by Douglas McIlroy for Unix shells and it was named by analogy to a physical pipeline.[1] Abstract (illustred) and concrete examples with the shell syntax:
% program1 | program2 | program3 % ls -l | grep key | more
Unix pipeline can be thought of as left associative infix operation whose operands are programs with parameters. Programatically all programs in pipeline run at the same time (in parallel), but, looking at syntax, it can be thought that one runs after another. It is a functional composition. One can be reminded of functional programming, where data is passed from one function to another (as their input or output).
Pipelines in command line interfaces
All widely used Unix and Windows shells have a special syntax construct for the creation of pipelines. In all usage one writes the filter commands in sequence, separated by the ASCII vertical bar character "|
" (which, for this reason, is often called "pipe character"). The shell starts the processes and arranges for the necessary connections between their standard streams (including some amount of buffer storage).
Error stream
By default, the standard error streams ("stderr") of the processes in a pipeline are not passed on through the pipe; instead, they are merged and directed to the console. However, many shells have additional syntax for changing this behaviour. In the csh shell, for instance, using "|&
" instead of "|
" signifies that the standard error stream too should be merged with the standard output and fed to the next process. The Bourne Shell can also merge standard error, using 2>&1
, as well as redirect it to a different file.
Pipemill
In the most commonly used simple pipelines the shell connects a series of sub-processes via pipes, and executes external commands within each sub-process. Thus the shell itself is doing no direct processing of the data flowing through the pipeline.
However, it's possible for the shell to perform processing directly, using a "pipemill" (since a while command is used to "mill" over the results from the initial command). This construct generally looks something like:
command | while read var1 var2 ...; do # process each line, using variables as parsed into $var1, $var2, etc # (note that this is a subshell: var1, var2 etc will not be available # after the while loop terminates) done
When using programs such as ssh
, stdin is being passed to the remote command. As such the default standard input handling of ssh
drains the remaining hosts from the while
loop.[2]
To prevent this, stdin might be redirected from /dev/null
(by < /dev/null
). In the case of ssh
, -n
might be used to prevent ssh
reading from stdin.
Creating pipelines programmatically
Pipelines can be created under program control. The Unix pipe()
system call asks the operating system to construct a new anonymous pipe object. This results in two new, opened file descriptors in the process: the read-only end of the pipe, and the write-only end. The pipe ends appear to be normal, anonymous file descriptors, except that they have no ability to seek.
To avoid deadlock and exploit parallelism, the Unix process with one or more new pipes will then, generally, call fork()
to create new processes. Each process will then close the end(s) of the pipe that it will not be using before producing or consuming any data. Alternatively, a process might create a new thread and use the pipe to communicate between them.
Named pipes may also be created using mkfifo()
or mknod()
and then presented as the input or output file to programs as they are invoked. They allow multi-path pipes to be created, and are especially effective when combined with standard error redirection, or with tee
.
Implementation
In most Unix-like systems, all processes of a pipeline are started at the same time, with their streams appropriately connected, and managed by the scheduler together with all other processes running on the machine. An important aspect of this, setting Unix pipes apart from other pipe implementations, is the concept of buffering: for example a sending program may produce 5000 bytes per second, and a receiving program may only be able to accept 100 bytes per second, but no data is lost. Instead, the output of the sending program is held in a queue. When the receiving program is ready to read data, the operating system sends its data from the queue, then removes that data from the queue. If the queue buffer fills up, the sending program is suspended (blocked) until the receiving program has had a chance to read some data and make room in the buffer. In Linux, the size of the buffer is 65536 bytes. An open source third-party filter called bfr is available to provide larger buffers if required.
Network pipes
Tools like netcat and socat can connect pipes to TCP/IP sockets.
History
The pipeline concept and the vertical-bar notation were invented by Douglas McIlroy, one of the authors of the early command shells, after he noticed that much of the time they were processing the output of one program as the input to another. His ideas were implemented in 1973 when Ken Thompson added pipes to the UNIX operating system.[3] The idea was eventually ported to other operating systems, such as DOS, OS/2, Microsoft Windows, and BeOS, often with the same notation.
Although developed independently, Unix pipes are similar to, and were preceded by, the 'communication files' developed by Ken Lochner [4] in the 1960s for the Dartmouth Time Sharing System.[5]
The robot in the icon for Apple's Automator, which also uses a pipeline concept to chain repetitive commands together, holds a pipe in homage to the original Unix concept.
Other operating systems
This feature of Unix was borrowed by other operating systems, such as Taos and MS-DOS, and eventually became the pipes and filters design pattern of software engineering.
See also
- Anonymous pipe, a FIFO structure used for interprocess communication
- GStreamer, a pipeline-based multimedia framework
- Hartmann pipeline
- Iteratee
- Named pipe persistent pipes used for interprocess communication
- Pipeline (computing) for other computer-related pipelines.
- Pipeline (software) for the general software engineering concept.
- Redirection (computing)
- Tee (command), a general command for tapping data from a pipeline
- XML pipeline for processing of XML files
References
- ↑ http://cm.bell-labs.com/cm/cs/who/dmr/mdmpipe.html
- ↑ http://72.14.189.113/howto/shell/while-ssh/
- ↑ http://www.linfo.org/pipe.html Pipes: A Brief Introduction by The Linux Information Project (LINFO)
- ↑ http://www.cs.rit.edu/~swm/history/DTSS.doc
- ↑ http://cm.bell-labs.com/who/dmr/hist.html
- Sal Soghoian on MacBreak Episode 3 "Enter the Automatrix"
External links
- History of Unix pipe notation
- Doug McIlroy’s original 1964 memo, proposing the concept of a pipe for the first time
- : create an interprocess channel – System Interfaces Reference, The Single UNIX® Specification, Issue 7 from The Open Group
- Pipes: A Brief Introduction by The Linux Information Project (LINFO)
- Unix Pipes – powerful and elegant programming paradigm (Softpanorama)
- Ad Hoc Data Analysis From The Unix Command Line at Wikibooks – Shows how to use pipelines composed of simple filters to do complex data analysis.
- Use And Abuse Of Pipes With Audio Data – Gives an introduction to using and abusing pipes with netcat, nettee and fifos to play audio across a network.
- stackoverflow.com – A Q&A about bash pipeline handling.