Nintendo Software Technology
Software Technology | |
Type | Subsidiary of Nintendo |
---|---|
Industry | Video games |
Founded | 1998 |
Headquarters | Redmond, Washington, USA |
Key people |
Shigeki Yamashiro (President) |
Products | Various video game titles |
Parent | Nintendo |
Website | Nintendo.co.jp |
Nintendo Software Technology (or NST) is an American video game developer located inside of Nintendo of America main headquarters, based in Redmond, Washington. NST was created by Nintendo as a first-party developer to create games for the North American market, though their games have also been released in other territories such as Europe and Japan, exclusively for Nintendo consoles. Although the development team is based in North America, there is a traditional Nintendo and Japanese-centric design applied to the development of the software. Co-founders Claude Comair (co-founder of DigiPen) and Scott Tsumura retired in 2002 and 2006, respectively. NST is currently headed by Shigeki Yamashiro.
Nintendo made the decision of transplanting several members of their development team in Japan over to America. The list of staff included Shigeki Yamashiro, Masamichi Abe, Katsuhiko Kanno, and Colin Reed. Nintendo Software Technology Corporation also recruited several veterans from companies like Rockstar, Electronic Arts, and Microsoft to further complete their development talent.
History
The establishment took place in 1998 through the liaison of a Nintendo funded technology school called Digi-Pen. The offices opened with several doctorate level instructors and some recent graduates of the university working with several Nintendo of America designers and producers. Their first game, Bionic Commando: Elite Forces, was released for the Game Boy Color in 1999 and was a sequel of Capcom's Bionic Commando.
Over the years, NST has developed many games for Nintendo consoles such as the Mario vs. Donkey Kong series, Wave Race: Blue Storm, and Metroid Prime Hunters.
DigiPen's Main Campus was based in the same building as theirs until 2010.
Development
List of games developed
Title | Year | Platform(s) | Director | Producer |
---|---|---|---|---|
Bionic Commando: Elite Forces | 1999 | GBC | Josh Atkins | Andrew Hieke Minoru Arakawa |
Crystalis | 2000 | GBC | Josh Atkins | Andrew Hieke |
Ridge Racer 64 | 2000 | N64 | Akila Redmer | Andrew Hieke Minoru Arakawa |
Pokémon Puzzle League | 2000 | N64 | Yukimi Shimura | Takehiro Izushi |
Wave Race: Blue Storm | 2001 | NGC | Shigeki Yamashiro | Shigeru Miyamoto Minoru Arakawa |
Nintendo Puzzle Collection (Panel de Pon) | 2003 | NGC | Yukimi Shimura | Andrew Hieke Takehiro Izushi |
The Legend of Zelda: Collector's Edition | 2003 | NGC | Shigeru Miyamoto | |
1080° Avalanche | 2003 | NGC | Vivek Melwani | Shigeki Yamashiro Shigeru Miyamoto |
Mario vs. Donkey Kong | 2004 | GBA | Yukimi Shimura | Shigeki Yamashiro Shigeru Miyamoto |
Ridge Racer DS | 2004 | NDS | Vivek Melwani | Shigeki Yamashiro |
Metroid Prime Hunters | 2006 | NDS | Masamichi Abe | Shigeki Yamashiro Kensuke Tanabe |
Mario vs. Donkey Kong 2: March of the Minis | 2006 | NDS | Yukimi Shimura | Shigeki Yamashiro Kensuke Tanabe |
Sin and Punishment (English translation) | 2007 | VC | Hideyuki Suganami (English tlanslation by Hiroto Alexander) |
Masato Maegawa Takehiro Izushi |
Super Smash Bros Brawl (Masterpiece Mode) | 2008 | Wii | Masahiro Sakurai | Kensuke Tanabe |
Crosswords DS (Co-developed w/ Nuevo Retro Games) | 2008 | NDS | Yukimi Shimura | Shigeki Yamashiro Masao Yamamoto |
Mario vs. Donkey Kong: Minis March Again | 2009 | DSiWare | Yukimi Shimura | Shigeki Yamashiro Kensuke Tanabe |
Aura-Aura Climber | 2010 | DSiWare | Masamichi Abe | Yukimi Shimura |
Mario vs. Donkey Kong: Mini-Land Mayhem! | 2010 | NDS | Yukimi Shimura | Shigeki Yamashiro Kensuke Tanabe |
Crosswords Plus | 2012 | 3DS | Stephen Mortimer | Yukimi Shimura |
Mario and Donkey Kong: Minis on the Move | 2013 | 3DS | Stephen Mortimer | Yukimi Shimura Kensuke Tanabe |
List of applications developed
Title | Year | Platform(s) | Director | Producer |
---|---|---|---|---|
Nintendo 64 Emulator | 2006 | VC | ||
BBC iPlayer Channel | 2009 | Wii | ||
Mario Calculator and Clock | 2009 | DSiWare | Shigeki Yamashiro | |
Animal Crossing Calculator and Clock | 2009 | DSiWare | Shigeki Yamashiro | |
Kirby TV Channel | 2011 | Wii | ||
Wii U Chat (Co-developed w/ NERD and Vidyo)[1] | 2012 | Wii U | Fumihiko Tamiya | |
Wii Street U[2] | 2013 | Wii U | Toshiaki Suzuki | Keiichi Kawai |
Cancelled games
Title | Platform(s) | Director | Producer |
---|---|---|---|
Project H.A.M.M.E.R. | Wii | ||
Wii Crush | Wii |
References
- Nintendo World Report company profile. Retrieved Oct. 30, 2008.
- PALGN company information. Retrieved Feb. 9, 2005.
- N-Sider personnel view. Retrieved Feb. 9, 2005.
- N-Sider. Retrieved May 9, 2005.
External links
- Nintendo official website.
- A group interview with NST about 1080º Avalanche
- Two-part interview with Shigeki Yamashiro, producer of 1080º Avalanche, and Vivek Melwani, lead game designer and director
- IGN profile
|