Motion estimation
Closely related to motion estimation is optical flow, where the vectors correspond to the perceived movement of pixels. In motion estimation an exact 1:1 correspondence of pixel positions is not a requirement.
Applying the motion vectors to an image to synthesize the transformation to the next image is called motion compensation. The combination of motion estimation and motion compensation is a key part of video compression as used by MPEG 1, 2 and 4 as well as many other video codecs.
Algorithms
The methods for finding motion vectors can be categorised into pixel based methods ("direct") and feature based methods ("indirect"). A famous debate resulted in two papers from the opposing factions being produced to try to establish a conclusion.[1][2]
Direct Methods
- Block-matching algorithm
- Phase correlation and frequency domain methods
- Pixel recursive algorithms
- Optical flow
Indirect Methods
Indirect methods use features, such as corner detection, and match corresponding features between frames, usually with a statistical function applied over a local or global area. The purpose of the statistical function is to remove matches that do not correspond to the actual motion.
Statistical functions that have been successfully used include RANSAC.
References
- ↑ Philip H.S. Torr and Andrew Zisserman: Feature Based Methods for Structure and Motion Estimation, ICCV Workshop on Vision Algorithms, pages 278-294, 1999
- ↑ Michal Irani and P. Anandan: About Direct Methods, ICCV Workshop on Vision Algorithms, pages 267-277, 1999.