MechWarrior 3050
MechWarrior 3050 Battletech 3050 | |
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North American cover art | |
Developer(s) | Tiburon Entertainment Genesis: Malibu Interactive |
Publisher(s) | Activision Genesis: Extreme Entertainment Group |
Composer(s) | Brian L. Schmidt |
Platform(s) | Super NES Sega Genesis |
Release date(s) | Super NES: Sega Genesis:
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Genre(s) | Sci-fi mech simulation |
Mode(s) | Single-player, Cooperative |
Distribution | 12-megabit cartridge |
Mechwarrior 3050 is the second Battletech based game from Activision for Super NES.
The story takes place during the events of the Clan Invasion in the 3050 era where players are assigned the role of a Clan Wolf Mechwarrior; as he is sent to eliminate several Inner Sphere assets which threaten to destroy the Clan's dominance on the battlefield.
This video game is viewed in an isometric view as opposed to the first person view of the previous game. The game also features a unique two-player mode where one player controls the bottom half of the mech to navigate it around the map while the second player controls the upper torso which moves independently.
Sega Genesis version
The Sega Genesis version of Mechwarrior 3050 is nearly identical to the Super NES version, except that it is simply titled Battletech. It was developed by Malibu.
External links
- MechWarrior 3050 at MobyGames
- MechWarrior 3050 at GameFAQs (Super NES version)
- Battletech at GameFAQs (Sega Genesis version)
- Soundtrack information at SNES Music
- Battletech: A Game of Armored Combat at The Ultimate SEGA Retro Database