Maxwell Render
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Maxwell Render is a software package that aids in the production of photorealistic images from computer 3D model data; a 3D renderer. It was introduced as an early alpha on December 2004 (after 2 years of internal development) and it utilized a global illumination (G.I.) algorithm based on a metropolis light transport variation.
Overview
Maxwell Render was among the first widely available implementations of unbiased rendering and its G.I. algorithm was linked directly to a physical camera paradigm to provide a simplified rendering experience wherein the user was not required to adjust arbitrary illumination parameter settings, as was typical of scanline renderers and raytracers of the time.[citation needed] Maxwell Render was developed by Madrid-based Next Limit Technologies, which was founded in 1998 by engineers Victor Gonzalez and Ignacio Vargas.
Software components
- Maxwell Render (core render engine)
- Maxwell Studio
- Material Editor
- Maxwell FIRE (Fast Interactive Rendering)
- Network components (Maxwell Monitor, Manager and Node)
- Plugins (modeling software specific)
History
The first alpha was released on 4 December 2004; the first release candidate on 2 December 2005.[1] The latter marked also the first appearance of Maxwell Studio and Material Editor.
Further releases were
- Version 1.0 (26 April 2006)
- Version 1.1 (4 July 2006)
- Version 1.5 (23 May 2007)
- Version 1.6 (22 November 2007)
- Version 1.7 (19 June 2008)
- Version 2.0 (23 September 2009)
- Version 2.1 (18 July 2010)
- Version 2.5 (13 December 2010)
- Version 2.6 (2 November 2011)
- Version 2.7 (19 June 2012)
- Version 3.0 (4 December 2013)
The current software version is 3.0
Integration with other software
- 3ds max (with Maxwell Fire)
- ArchiCAD
- Autodesk Revit
- Autodesk VIZ
- Bonzai 3D
- Cinema 4D (with Maxwell FIRE)
- Form-Z (with Maxwell Fire)
- Houdini (with Maxwell FIRE)
- Lightwave
- Maya
- Microstation
- Modo (with Maxwell FIRE)
- Rhino3D
- SketchUp
- Softimage XSI (with Maxwell FIRE)
- SolidWorks
- After Effects
- Nuke
- Photoshop
See also
- Indigo Renderer - Another commercial unbiased renderer.
- Kerkythea - A free unbiased renderer.
- LuxRender - An open source unbiased renderer
- Octane Render - A commercial unbiased GPU-accelerated renderer.
References
External links
- Official Website
- Maxwell Render V3
- Next Limit Technologies (Parent Company)
- Official Forum
- Maxwell Render Resources
- Maxwell Render Tutorials
- Maxwell Render on Facebook
- Maxwell Render on Twitter