Mail Order Monsters

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Mail Order Monsters

Title screen
Developer(s) Paul Reiche III
Evan Robinson
Nicky Robinson
Publisher(s) Electronic Arts
Distributor(s) Electronic Arts
Designer(s) Paul Reiche III
Engine Custom
Platform(s) Commodore 64, Atari 8-bit family
Release date(s)
Genre(s) Action, Strategy
Mode(s) Single-player, multiplayer
Distribution Floppy disk


Mail Order Monsters is a 1985 computer game created by Paul Reiche III, Evan Robinson and Nicky Robinson and published by Electronic Arts (Ariolasoft in Europe) for the Commodore 64 and Atari 8-bit family home computers.[1]

Reiche had previously worked with designers Jon Freeman and Anne Westfall of Free Fall Associates on the game Archon for EA, and teamed with the Robinsons on action-strategy games. Mail Order Monsters features battles as part of the gameplay.[2]

Customizing a monster in the game involved equipping it and specifying its abilities.

The game provided a way for players to create a variety of monsters and equip them with futuristic and modern weapons to do battle. The game allowed two players to play and compete at the same time and fight each other, or to play capture the flag. Monsters could be stored on diskette and could be upgraded by victories against other monsters or computer opponents.[2]

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