MT Framework
Developer(s) | Capcom |
---|---|
Platform | PlayStation 3, Xbox 360, Microsoft Windows, Wii, Wii U, Nintendo 3DS, PlayStation Vita |
Type | Game engine |
MT Framework is an exclusive seventh generation game engine built to be used with "all of the Capcom next-generation games"[citation needed] on the PlayStation 3 and Xbox 360 (and later on the Wii, Wii U, Nintendo 3DS and the Playstation Vita), as commented by Dead Rising, Lost Planet, Devil May Cry 4, and Resident Evil 5. MT is meant to stand for "Multi-Thread", "Meta Tools" and "Multi-Target," but the actual meaning is "Megaman Trigger". Originally meant to be an outside engine, but none matched their specific requirements in performance and flexibility. Games using the MT Framework are originally developed on the PC and then ported to the other two platforms. Keiji Inafune mentioned in an interview with 1UP that the lead programmer for MT Framework designed the engine specifically for Dead Rising, Lost Planet, and Mega Man Legends 3, which Inafune has been hoping to make for several years.[1] MT Framework 2.0, which was first introduced with Lost Planet 2, provides better visuals over its predecessor.[2]
Games using MT Framework
Version 1.0
Title | Engine Version | DirectX 10 Support | DirectX 11 Support |
---|---|---|---|
Dead Rising | v1.0 | ||
Lost Planet: Extreme Condition (Xbox 360) | v1.1 | ||
Lost Planet: Extreme Condition (Windows & PlayStation 3) | v1.2 | ||
Devil May Cry 4 | v1.3 | ||
Resident Evil 5 | v1.4 |
Version 2.0
Title | Engine Version | DirectX 10 Support | DirectX 11 Support |
---|---|---|---|
Lost Planet 2 | v2.0 | ||
Marvel vs. Capcom 3: Fate of Two Worlds | v2.1 | ||
Ultimate Marvel vs. Capcom 3 (PS3 and Xbox 360) | v2.? | ||
Dragon's Dogma | v2.? | ||
Resident Evil 6 | v2.? |
Version Lite
Title | Year | Platforms |
---|---|---|
Resident Evil: The Darkside Chronicles | 2009 | Wii, PlayStation 3 |
Sengoku Basara: Samurai Heroes | 2010 | Wii, PlayStation 3 |
Sengoku Basara 3 Utage | 2010 | Wii, PlayStation 3 |
Version Mobile
Title | Year | Platforms |
---|---|---|
Super Street Fighter IV: 3D Edition | 2011 | Nintendo 3DS |
Resident Evil: The Mercenaries 3D | 2011 | Nintendo 3DS |
Monster Hunter 3 Ultimate | 2011 | Nintendo 3DS |
Ultimate Marvel vs. Capcom 3 (PS Vita) | 2011 | PlayStation Vita |
Resident Evil Revelations | 2012 | Nintendo 3DS |
Mega Man Legends 3 | Cancelled | Nintendo 3DS |
Phoenix Wright: Ace Attorney - Dual Destinies | 2013 | Nintendo 3DS |
See also
- Panta Rhei (game engine), Capcom's 8th generation video game engine
References
- ↑ "Mega Manniversary Inafune chat 4/4 from GameVideos".
- ↑ Kietzmann, Ludwig. "Capcom announces Lost Planet 2 (update)". Joystiq.
External links
- "Easy to Move to 360"
- "Capcom's Kobayashi Talks MT Framework, Multi-SKU DMC4 Development"
- "Capcom brings MT Framework to Wii"