Kirby's Block Ball
Kirby's Block Ball | |
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Australian cover art of Kirby's Block Ball | |
Developer(s) | HAL Laboratory[1] TOSE[2] |
Publisher(s) | Nintendo |
Director(s) | Hiromune Kouno Shinichi Shimomura (uncredited) Masahiro Sakurai (uncredited) |
Producer(s) | Gunpei Yokoi Shigeru Miyamoto |
Composer(s) | Sukezo Ouyama Ryoue Takagi |
Series | Kirby |
Platform(s) | Game Boy, Virtual Console |
Release date(s) | Game Boy Virtual Console (3DS) |
Genre(s) | Paddle and ball action |
Mode(s) | Single-player |
Kirby's Block Ball, known in Japan as Kirby no Block Ball (カービィのブロックボール), is a Breakout-style Game Boy game developed by HAL Laboratory and TOSE. It was released in Japan on December 14, 1995, in North America on May 1996, and in the PAL region on December 25, 1995. It was re-released for the Nintendo 3DS Virtual Console in Japan on October 26, 2011, EU and Australia on February 9, 2012 and North America on May 17, 2012.
To this day, it is the only Kirby game to not have had a name change between regions
Gameplay
Kirby's Block Ball is a Breakout-style game in which Kirby bounces around a field littered with blocks and enemies. He can destroy the blocks and enemies by touching them. The object of the game is to keep Kirby in play by bouncing him against four paddles on all four sides of the screen. When all blocks are eliminated, Kirby moves onto the next level. Beating the high score in each level opens up the final level. Enemies destroyed by Kirby are turned into tasty treats, which give the player bonus points if obtained. There are also several power-ups, which aid him in destroying blocks. There are different modes to the game, including boss battles, and bonus games.
References
- ↑ Search:. "Kirby's Block Ball Release Information for Game Boy". GameFAQs. Retrieved 2011-03-14.
- ↑ http://www.mobygames.com/game/kirbys-block-ball/release-info
External links
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