Jurassic Park: Survival

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Jurassic Park: Survival

Developer(s) Savage Entertainment
Publisher(s) Vivendi / Konami
Platform(s) PlayStation 2
Release date(s) Cancelled
Genre(s) Action-adventure
Mode(s) Single-player
Distribution DVD ROM

Jurassic Park: Survival is cancelled action-adventure video game, based upon the Jurassic Park franchise, that was to be released on the PlayStation 2 in the Summer of 2002. The game was canceled due to conflicts with Vivendi over payments. Since the game was never completed, it did not receive an ESRB Rating. It is speculated, though, that it would have received a Teen rating.

Gameplay

In preview videos,[1] Jurassic Park: Survival looked like it may have played a bit like a survival horror game, with additional action-adventure elements, like climbing, crawling, rolling, shoot rolling, jumping and other platforming strategies to outwit the dinosaurs instead of trying to take them head on. For example, Vaughn could choose to face a hungry Velociraptor, using his weapons, and kill the creature or he could choose to try and escape by running and climbing over a chain link fence. Puzzles were also to play a major role in the gameplay. Another important factor was to be the environment.

Plot

Players would assume the role of David Vaughn, a security technician who is caught in a deadly situation. Following familiar Jurassic Park themes, the game takes place on a secret third island, which is populated with a wide range of dinosaurs that exist both in the wild and in contained security areas. The U.S. Government is concerned with the possibility of their future growth and overpopulation, so it sends off a huge security team to the island to work alongside scientists to study their behavior. Like Dennis Nedry in Jurassic Park, a shadow organization weasels its way into the story, by locating an insider on the security team. This secret company desires the power of generating dinosaur DNA and in an act of espionage, it launches an all-out attack, taking full control of the island. Vaughn manages to escape momentarily, and finds himself in various strange, new situations throughout the game that make up the title's core. Seen from the third-person perspective, Vaughn was to explore the island, finding and rescuing scientists and other security members, locating new weapons, and discovering phenomenally large locales, such as swamps, dense forests, huge underground caves and networks of tunnels, and military outposts. Unlike previously thought, this game was not going to be based on Jurassic Park III.

Sound

The game was to support Dolby Surround Sound, and in the preview, was full of chirps, screeches, roars, hisses and other ambient sounds true to the environment. The dinosaurs were to sound more or less like their movie counterparts, and many sounds, from discharging pistols, to splashing water were all very high quality.

References

External links

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