Ice-Pick Lodge

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Ice-Pick Lodge Studio
Type Private
Industry Interactive entertainment
Founded 2002
Headquarters Moscow, Russia
Products Pathologic, The Void
Employees 8
Website www.ice-pick.com

Ice-Pick Lodge is a studio-video game developer based in Moscow, Russia, established in 2002. The studio became well known in Russia after releasing its first project Pathologic, which quickly gained critical acclaim and won several major Russian awards.

Team

Current members:

  • Nikolay Dybowskiy — Founder of the studio, CEO, lead game designer and writer. (2002-)
  • Natalya Kasitskaya - Programmer. (2011-)
  • Petr Potapov — Art director. (2002-)
  • Meethos - Art and visual style. (2002-)
  • Eugenia Romantseva - Art. (2013-)
  • Airat Zakirov — Technical director, lead logic programmer and project manager. (2002-)
  • Vasiliy Kashnikov — Sound director and composer. (2006-)
  • Anastasia Baigusheva - Assistant. (2011-)

Former members:

  • Aleksey Bakhvalov — Lead engine programmer. (2002-2011)
  • Igor Pokrovskiy — Level designer, texturer, beta-tester and all-purpose developer. (2002-2011)
  • Andriesh Grandabur - Composer (2002-2006)
  • Aleksander Jukov — Character modeller. (2002-2011)
  • Aleksey Luchin — Programmer, translator (starting from The Void), community manager and all-purpose developer. (2006-2011)

Games

  • 2005, 9 June — Pathologic is a game about a small town located in the ancient Steppe, which is plagued by an epidemic.
  • 2008, 17 April — The Void is a game about a soul that managed to linger in the Void before absolute death.
  • 2011, 21 April[1]Cargo! – The Quest for Gravity is a game about creating such things as vehicles in order to restore gravity to earth.[2]
  • 2013, 4 October — Knock-knock is a game about surviving in a house until dawn, as a host of paranormal Visitors try to break in.

Both Pathologic and The Void won the "Most Non-Standard Game" award at the Russian Game Developers Conference, KRI in 2005 and 2007 respectively.[3][4]

References

External links


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