High-sticking
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- A stoppage in play results if a high stick comes in contact with the puck and the team who touched it regains control of the puck. However, play usually continues if a player touches the puck with a high stick and the opposing team gains control of the puck. If the puck goes into the opposing net after coming into contact with a high stick, the goal is disallowed. The level at which a stick is considered too high for a goal is the crossbar of the net. However, if a player knocks the puck into his own net with a high stick, the goal is allowed.
- A penalty is assessed if a player strikes another player with a high stick. The player is given a minor penalty unless his high stick caused an injury, in which case the referee has the option to assess a double-minor, major, game misconduct or match penalty. It is the referee's discretion which penalty to assess: the rule calls for a double minor for an accidental injury, or a match penalty for a deliberate attempt to injure (whether the opposition player was actually injured). Injury is usually decided by the high stick causing bleeding, but the presence of blood does not automatically mean an extra penalty is awarded. Some referees have been known to award an extra penalty without the presence of blood if the referee determines that the injury sustained was sufficient to warrant a double-minor penalty.[citation needed]
References
- ↑ "Rule 60 - High-sticking". 2009-10 Official NHL Rulebook. Retrieved 23 October 2009.
- ↑ "Rule 80 - High-sticking the Puck". 2009-10 Official NHL Rulebook. Retrieved 23 October 2009.
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