Heavy Metal: Geomatrix
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Heavy Metal: Geomatrix | |
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Developer(s) | Capcom |
Publisher(s) | Sega (Arcade) Capcom (Dreamcast) |
Composer(s) | Tetsuya Shibata |
Platform(s) | Arcade, Dreamcast |
Release date(s) | Arcade 2001 Dreamcast
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Genre(s) | Arena Fighting |
Mode(s) | Up to 4 players simultaneously |
Distribution | ROM, GD-ROM |
Using similar perspective and control scheme to Capcom's Spawn: In the Demon's Hand, the game presents up to 4 players combats in large arenas in what is seen as a follow up to the basics of Capcom's Power Stone series, although more oriented to weapon fighting/shooting and a serious and dark cyberpunk tone because of the Heavy Metal universe setting. The game features a soundtrack of licensed music by artists such as Megadeth, Halford, W.A.S.P., Corrosion of Conformity and Dust to Dust. A soundtrack CD featuring songs used in the game as well as songs from other artists was released by Sanctuary Records to tie in with the game.[1]
References
- ↑ Henderson, Alex. "Review: Heavy Metal: Geomatrix". Allmusic. Retrieved 13 September 2009.
External links
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