Gumshoe (video game)
Gumshoe | |
---|---|
North American box art | |
Developer(s) | Nintendo R&D1[1] |
Publisher(s) | Nintendo |
Designer(s) | Yoshio Sakamoto |
Composer(s) | Hirokazu Tanaka |
Platform(s) | Nintendo Entertainment System |
Release date(s) | |
Genre(s) | Shooter |
Mode(s) | Single-player |
Distribution | Cartridge |
Gumshoe is a video game developed and published by Nintendo for the NES and released on June 6, 1986, in North America, and on June 15, 1988, in Europe. Gumshoe is played using the NES Zapper. The game was designed by Yoshio Sakamoto.[2]
Story
Mr. Stevenson is an ex-FBI agent turned detective. He receives a ransom note from Mafia boss, King Dom, who has kidnapped Stevenson's daughter, Jennifer. Stevenson must collect five "Black Panther Diamonds" within 24 hours in order to see his daughter again.
Gameplay
Mr. Stevenson walks continuously to the right, and will jump if shot with the NES Zapper. The player must also shoot enemies as they appear on screen. Shooting Mr. Stevenson to make him jump will not subtract from the player's ammunition. Shooting obstacles, or an empty area, however, will subtract one bullet from the total. Having Mr. Stevenson grab red balloons will add bullets.
References
- ↑ JC, Anthony. The Nintendo Development Structure N-Sider Retrieved on 2008-03-13
- ↑ http://www.wired.com/gamelife/2010/04/sakamoto/
External links
- Gumshoe guide at StrategyWiki
- Gumshoe at MobyGames
- Gumshoe at NinDB