Final Fight 2
Final Fight 2 | |
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Cover art | |
Developer(s) | Capcom |
Publisher(s) | Capcom |
Producer(s) | Tokuro Fujiwara |
Designer(s) | Tatsuya Minami |
Composer(s) | Yasuaki Fujita Mari Maruta Yukie Nakama Setsuo Yamamoto Yuko Takehara Tatsuya Nishimura |
Series | Final Fight |
Platform(s) | SNES, Virtual Console |
Release date(s) | SNES JPN May 22, 1993 NA August 15, 1993 EU December, 1993 Virtual Console |
Genre(s) | Beat 'em up |
Mode(s) | Single player, cooperative |
Distribution | Cartridge, download |
Final Fight 2 is a side-scrolling beat 'em up released by Capcom for the Super Nintendo Entertainment System in 1993. It is a sequel to the coin-operated video game Final Fight (which was also released for the SNES). Final Fight 2 was developed by Capcom's consumer division with no preceding coin-op version produced. The game was re-released onto the Virtual Console in 2009 for the North American and European regions.
Unlike the SNES version of the first game, Final Fight 2 supports two-player simultaneous play and has a total of three playable characters. The only playable character from the first game to return is Haggar. Two new player characters were introduced, Carlos and Maki. In the game's plot, the three battle the resurgent Mad Gear gang at various locations around the world to rescue Maki's sister and father, who are also the fiancée and teacher respectively of Guy from the first Final Fight.
Capcom followed up the game with another SNES-exclusive sequel, Final Fight 3, which saw the return of Guy to the series. None of the new characters from Final Fight 2 returned, although Maki made appearances in various Capcom fighting games years later.
Plot
Time has passed since Mike Haggar, along with his friends Cody and Guy, defeated the Mad Gear gang and restored peace to Metro City. While the trio has continued living their normal lives, with Cody taking a vacation with his girlfriend Jessica, Guy going off to a training journey, and Haggar continuing to run Metro City as Mayor, the surviving Mad Gear members have secretly regrouped plotting their revenge under a new leader. They begin by kidnapping Guy's fiancée in Japan, Rena, along with her father and Guy's former sensei Genryusai.
With Guy nowhere to be found, Rena's younger sister, Maki Genryusai, calls Haggar and informs him of the situation. Accompanied by his friend Carlos Miyamoto, Haggar travels to Eurasia and meets up with Maki, and the three of them join forces to take on the newly revived Mad Gear. After a series of fights in several countries, the trail leads to Japan where they fight Retu, the new leader of the Mad Gear. The three defeat Retu, who falls to his doom like Belger in the first game and rescue Genryusai and Rena. Guy then writes a letter to his friends from abroad thanking them for all they have done.
Gameplay
Final Fight 2 does not deviate much from the original Final Fight in terms of gameplay, although unlike the SNES version of the first game (and the alternate version Final Fight Guy), Final Fight 2 features a two-player cooperative mode in addition to the single-player mode.[1] The player has a choice between three characters: Haggar, who uses professional wrestling techniques; Maki, a female master of the fictional ninjutsu school of Bushin-ryū Ninpō, similar to Guy from the first game; and Carlos, a South American martial artist of Japanese descent who uses a sword for his Special Move. Through use of a code, two players can select the same character. Like in the original game, each character has their own set of fighting techniques and abilities unique to each character.
The gameplay remains the same as in the original game. The player has two main action buttons (Attack and Jump), which when pressed together, makes the player's character perform their Special Move (a third button can also be assigned for this purpose). The player proceed through levels fighting against hordes of underlings before reaching a boss character at the end of each stage.[2] Health-restoring food items and other bonus point items are hidden away in breakable drums and barrels.[1] There are also three retrievable weapons in the game, a tonfa, a piece of lumber and a knife. There is also a "Genryusai Doll" which makes the player invulnerable for a limited period and a "Guy Doll" which gives the player an extra life.
There is a total of six stages in the game, each set in a distinct Eurasian country:[2] Hong Kong, France, Holland, England, Italy and Japan. As in the original game, the player will be pitted against numerous types of recurring enemy characters thorough the game. The only returning enemy characters from the original SNES game are the Andore family. Rolento, a boss character who was in the first Final Fight but omitted from the SNES port, appears as a boss character in this game (with his name spelled "Rolent").
Stage | Location | Time | Boss |
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1 | Hong Kong | 12:00pm | Won Won |
2 | France | 5:00pm | Freddie |
Bonus | Break Car | ||
3 | Holland | 4:00pm | Bratken |
4 | England | 8:00pm | Philippe |
Bonus | Break Drum | ||
5 | Italy | 12:00pm | Rolento |
6 | Japan | 11:30pm | Retu |
The player can adjust the difficulty (along with other settings) of the game in the options menu.[1] Like in Final Fight Guy, each difficulty setting reveals only a certain portion of the ending, with the full ending being shown only by completing the game on the Expert setting.
Development
The Japanese version of Final Fight 2 features two enemy characters named Mary and Eliza, who are knife-wielding female enemies with acrobatic techniques. Mary and Eliza were replaced by two substitute characters named Leon and Robert in the international versions of the game. Additionally, the first stage boss Won Won, wields a meat cleaver in the Japanese version, which was also removed in the overseas versions.
Reception
According to the Associated Press, Final Fight 2 did not have the amount of moves in Capcom's Street Fighter II, but the addition of a two-player mode was seen as an improvement over the SNES original. AP rated the music as average, but complimented the graphics, in particular the backgrounds.[1] A review by The Rocky Mountain News was far more negative, calling the game "representative of only the worst properties in a fighting game" and criticizing it for having "bleak locales, uninteresting characters, unchallenging gameplay" and adhering to the "walk to the right, tap the buttons" formula.[3] IGN echoed the sentiments about repetitive gameplay in the review of the Virtual Console release, calling it "pretty straightforward" and "a bit bland", but still a "decent brawler experience", although lamenting that Guy was not included when his fiancée was kidnapped in the story.[2] However, Nintendo Power hailed "great game play and well-animated characters".
References
- ↑ 1.0 1.1 1.2 1.3 Schiffmann, William (September 7, 1993). "'Final Fight 2' is no 'Street Fighter'". Associated Press (The Tuscaloosa News). pp. 7c.
- ↑ 2.0 2.1 2.2 Thomas, Lucas M. (October 12, 2009). "Final Fight 2 Review". IGN. Retrieved July 21, 2012.
- ↑ Williamson, Matt (September 10, 1993). "NEW CONTROLLERS READY FOR THE HARD-CORE SET". The Rocky Mountain News.
External links
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