Dragonstone
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Dragonstone | |
---|---|
Amiga CD32 Cover art | |
Publisher(s) | Core Design |
Programmer(s) | Barry Irvine (Amiga and CD32), Derek Leigh-Gilchrist (CD32), and Gary Antcliffe (CD32)[1] |
Artist(s) | Mark K. Jones and Simon Phipps[1] |
Composer(s) | Martin Iveson[1] |
Platform(s) | Amiga Amiga CD32 |
Release date(s) | 1994 (ECS/OCS)[1] 1995 (CD32)[1] |
Genre(s) | RPG |
Mode(s) | Single-player |
Dragonstone is a fantasy role-playing video game (RPG), which Core Design published for the Amiga in 1994 and Amiga CD32 in 1995.[2][1] It is a sequel to the Amiga video game Darkmere.
Plot
An unnamed hero travels across seven worlds to kill dragons, rescue Princess Kirstie and ultimate restore power to the dragonstones to vanquish the dragon hordes.
Reception
See also
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 "Dragonstone". Hall of Light. Retrieved 27 July 2012.
- ↑ "Dragonstone". MobyGames. Retrieved 27 July 2012.
External links
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