Daikaijū Monogatari
Daikaijū Monogatari | |
---|---|
Developer(s) | Birthday |
Publisher(s) | Hudson Soft |
Composer(s) | Haruyoshi Rokudo[1] |
Series | Kaijū Monogatari |
Platform(s) | SNES |
Release date(s) |
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Genre(s) | Role-playing video game |
Mode(s) | Single-player |
Distribution | 24-megabit Cartridge |
Daikaijū Monogatari (大貝獣物語) is a role-playing video game developed by Birthday and published by Hudson Soft for Super Famicom, in December 1994 in Japan.
In this clone of Dragon Quest, there are a series of natural disasters that are devastating the planet; causing the great Demon King Fattobajah to emerge from his elemental shell-induced slumber. A hero who carries a fire shell must save the world from a series of truly bad events. Up to ten playable characters can be used as allies in order to stop villains like Dr. Doan, Jalamar, Jodan, and Darkness Knight. The people who inhabit the land of Shelldorado are very smart despite looking like savage monsters.
There is a high level of random encounters in the game. Complex dungeon design can also be found in Daikaijū Monogatari that is on par for the course for Japanese role-playing video games. While the main character and his allies factor into the storyline of the game, parts of the game seem to flow from the enemy's perspective more often.[2]
When the player pauses the game, it normally leads to a series of eight options. Three more can be opened by virtue of a Pro Action Replay.
References
- ↑ Daikaijū Monogatari composer information at SNES Music
- ↑ Storyline/random encounter information at Hirobee
External links
- Daikaijū Monogatari at Giant Bomb
- Daikaijū Monogatari at the Cutting Room Floor
- Daikaijū Monogatari at MobyGames