Concurrency pattern
From Wikipedia, the free encyclopedia
In software engineering, concurrency patterns are those types of design patterns that deal with the multi-threaded programming paradigm. Examples of this class of patterns include:
- Active Object[1][2]
- Balking pattern
- Double checked locking pattern
- Guarded suspension
- Leaders/followers pattern
- Monitor Object
- Reactor pattern
- Read write lock pattern
- Scheduler pattern
- Thread pool pattern
- Thread-Specific Storage
See also
References
- ↑ Douglas C. Schmidt, Michael Stal, Hans Rohnert, Frank Buschmann "Pattern-Oriented Software Architecture, Volume 2, Patterns for Concurrent and Networked Objects", Wiley, 2000
- ↑ R. Greg Lavender, Doublas C Scmidt (1995). "Active Object". Retrieved 2010-06-17.
External links
Recordings about concurrency patterns from Software Engineering Radio:
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