Founded | Germany (2004) |
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Products | xaitMap, xaitControl, BrainPack (software) |
Website | www.xaitment.com |
xaitment is a German-based company that develops and sells artificial intelligence (AI) software to video game developers and simulation developers. The company was founded in 2004 by Dr. Andreas Gerber,[1] and is a spin-off of the German Research Centre for Artificial Intelligence, or DFKI. xaitment has its main office in Quierschied, Germany, and field offices in San Francisco and China.
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xaitment currently sells two AI software modules: xaitMap and xaitControl. xaitMap provides runtime libraries and graphical tools for navigation mesh generation (also called NavMesh generation), pathfinding, dynamic collision avoidance, and individual and crowd movement. xaitControl is a Finite State Machine for game logic and character behavior modeling that also includes a real-time debugger. xaitment also sells xaitMap and xaitControl as a bundle to independent game studios.
xaitment also has two other products in development: xaitKnow and xaitThink. xaitKnow provides digital characters with a knowledge base about their environment. xaitThink establishes rules-based behavior modeling based on the knowledge base in xaitKnow.
All products are available for PC (Windows and Linux), PlayStation 3, Xbox 360 and Wii.
xaitment's AI software is currently integrated into GameBase's Gamebryo game engine.[2]
xaitment sells its AI software products to video game developers and military and civil simulation developers. Current customers include Tencent, gamania, TML Studios, Emobi Games, IP Keys and others. A full list of customers can be found on xaitment's website.