xclock uses the render extension for rendering translucent and antialiased clock hands |
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Original author(s) | X.Org Foundation |
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Stable release | 0.11 / July 15, 2009 |
The X Rendering Extension (Render or Xrender) is an X Window System extension to implement Porter-Duff image compositing in the X server, to allow efficient display of transparent images.
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It was written by Keith Packard in 2000 and was first released with XFree86 version 4.0.1.
The core X Window System drawing protocol does not have a way to efficiently draw transparent objects: A computer display is composed of individual pixels, which can only show a single color at a time. Thus transparency can only be achieved by mixing the colors of the transparent object to be drawn with the background color (alpha compositing). However, the standard X protocol only allows drawing with solid color, so the only way to achieve transparency is to fetch the background color from the screen, mix it with the object color, then write it back, which is fairly inefficient.[1]
Since many operations require transparency (for example spatial anti-aliasing, especially during font rasterization, and transparency effects in window managers, such as transparent windows or menus), this limitation caused problems, and Xrender was implemented to address it.
It provides several rendering operations and also does alpha blending. As of 2011[update] it serves primarily to implement antialiased fonts, but is expected to be used to implement drop shadows and translucency.
Geometric figures are rendered by client-side tessellation into either triangles or trapezoids. Text is drawn by loading the glyphs into the server and rendering as a group.
It is designed to target the 3D graphics capabilities of newer video cards.
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