Wings of Fury | |
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Cover art |
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Developer(s) | Steve Waldo[1] |
Publisher(s) | Brøderbund[1] |
Platform(s) | Amiga, Amstrad CPC, Apple II, Commodore 64, DOS, Game Boy Color |
Release date(s) | 1987[1] |
Genre(s) | Action |
Mode(s) | Single-player |
Wings of Fury is an action game with some minor simulation aspects, in which the player assumes role of pilot of an American F6F Hellcat plane aboard the USS Wasp in the Pacific during World War II.
The original Apple II version, programmed by Steve Waldo, was released in 1987 by Brøderbund. It was ported in 1990 to Amstrad CPC, Commodore 64, Amiga and PC-DOS, and in 1999 to Game Boy Color.
Contents |
The goal of the player is to defeat the Japanese by destroying enemy bunkers, turrets and barracks on a series of islands and killing all the enemy soldiers either with bombs or machine guns. The player also must sink Japanese vessels, such as destroyers, battleships, and aircraft carriers. The weapons to complete these objectives, besides machine guns, are a limited number of bombs, rockets and torpedoes. The player starts each mission by taking off from the aircraft carrier, which he/she has to protect from attacks by Japanese planes. When the aircraft runs out of fuel or munitions the player can replenish them both by returning to the carrier.
The game received 4 out of 5 stars in Dragon.[2]