Wee Jas

Wee Jas
Game background
Title(s) The Ruby Sorceress, the Dark-Eyed Lady, the Witch Goddess, the Stern Lady, the Taker, the Lady of Book and Bone, Death's Guardian
Home plane Infernal Battlefield of Acheron/Tintibulus/Patterned Web[1]; Acheron/Ocanthus/Cabal Macabre
Power level Greater/ Intermediate
Alignment Lawful Neutral (lawful evil tendencies)
Portfolio Death, Magic, Vanity (Love), Law
Domains Death, Domination, Inquisition, Law, Magic, Mind,[2] Repose
Superior none
Design details

In the World of Greyhawk campaign setting and the default pantheon of deities for the third edition of the Dungeons & Dragons roleplaying game, Wee Jas is the Suel goddess of Magic, Death, Vanity, and Law. Her symbol is a skull in front of a fireball, or just a red skull.

Contents

Publication history

Advanced Dungeons & Dragons 1st edition (1977-1988)

Wee Jas was first detailed for the Dungeons & Dragons game in the World of Greyhawk Fantasy Game Setting (1983), by Gary Gygax.[3]

Wee Jas was further detailed by Lenard Lakofka in Dragon #88 (1984), in the article Gods of the Suel Pantheon.[4]

Advanced Dungeons & Dragons 2nd edition (1989-1999)

Wee Jas was one of the deities described in the From the Ashes set (1992), for the Greyhawk campaign,[5] and appeared again in Greyhawk: The Adventure Begins (1998).[6]

Her role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996).[7]

Dungeons & Dragons 3.0 edition (2000-2002)

Wee Jas appears as one of the deities described in the Players Handbook for this edition (2000).[8] Wee Jas's role in the 3rd edition Greyhawk setting was defined in the Living Greyhawk Gazetteer (2000).[9]

Wee Jas is also detailed in the Manual of the Planes (2001),[10] and Deities and Demigods (2002).[11]

Dungeons & Dragons 3.5 edition (2003-2007)

Wee Jas appears in the revised Players Handbook for this edition (2003).[12] Her priesthood is detailed for this edition in Complete Divine (2004).[13]

Wee Jas and her priesthood were expanded upon in Dragon #350 (2006), in the "Core Beliefs" column.[14]

Description

Wee Jas always appears as a highly attractive human female; other than that, details of her appearance vary wildly. It has been suggested that she could appear as another humanoid race if she wanted to, and that her appearance varies by what her followers in the area would consider most attractive. Wee Jas normally wears her holy symbol as a piece of jewelry.

Relationships

Wee Jas is a daughter of Lendor. She and her sibling Norebo have been romantically linked. She bears great enmity toward Phyton, for his dominion over beauty. She jealously dislikes Myhriss for her claim of dominion over love and beauty. Among the other Suel gods, she is closest to Phaulkon and Bralm, and also considers herself an ally of Boccob, Lendor, Fortubo, and Osprem. She considers Beltar, Dalt, her sometimes-lover Norebo, Phaulkon, Phyton, and Vatun to be her foes because of their chaotic alignment. She is close to all lawful deities, for she favors Law above all things, and will work with deities such as Heironeous and Hextor as the need arises. Demons and other chaotic beings generally despise her for this reason, which makes her on-again, off-again romance with Norebo that much more unusual. She can summon lawful undead or dragons to do her will.

As written in an article in Dragon #350, Wee Jas is uncontested in her domains of Magic and Death. Boccob and Nerull, greater gods with which she shares the domains of magic and death, are not Suel deities; as a Suel deity, Wee Jas is more or less outside their sphere of influence. It has been suggested that this uncontested power means she will one day expand her influence, possibly to other planes.

Realm

Wee Jas has two realms in Acheron, in Tintibulus (called the Patterned Web) and in Ocanthus (called the Cabal Macabre).

Dogma

Wee Jas thinks of herself as a steward of the dead. Though she is a relatively benign death goddess, she has no problem with undead being created - as long as they are not reanimated against their will, and their remains are procured in a lawful manner. Wee Jas is unconcerned with questions of morality; if it can be done within the confines of the law, she will allow it. Jasidan priests teach that magic is the key to all things. Jasidan are expected to show respect towards their predecessors and the departed.

Scriptures

Worshippers

Followers of Wee Jas are known as Jasidin. Wee Jas is especially popular with Suel wizards and sorcerers, and many necromancers revere her. As a death goddess, more people look to her for safe passage into the afterlife than harsher deities like Nerull. She is also honored by those involved with upholding and interpreting laws (judges, magistrates, justicars, etcetera), and is sometimes even revered as a love goddess.

Wee Jas was worshiped in Lo Reltarma in Lendore Isle before the elven conquest of that land. She is worshiped by many in the Pale. A splinter sect known as the Cult of the Green Lady, which reveres a long-dead Jasian priestess as a saint, operates from a burial cairn near Diamond Lake.

For the last 20 years there has been a group of fire elementalist wizards in Hesuel Ilshar known as the Cabal of the Everburning Flame. They are all worshippers of Wee Jas. They work as battlewizards for the church or their homeland and sustain eternal flames in the temples in the Scarlet Brotherhood lands.

Clergy

Priests of Wee Jas, known as Karuth, wear layered full-length hooded robes of alternating gray and black. Customarily, their hoods are left hanging in the back to reveal their jewelry-adorned heads. They wear jewelry with skull and gem motifs on their arms and necks as well, and carry staves. Their favored weapon is the dagger, but they will use many weapons of the sort favored by mages.

Temples

Temples of Wee Jas are built like wizards' towers. They are decorated with beautiful art, and each contains an extensive library. Some have permanent magical fires on the tops.

Within the Scarlet Brotherhood lands there is a beautiful temple to the Stern Lady in every major city. Notable temples to Wee Jas can be found in Hardby, Alhaster, and Hesuel Ilshar. There is also a major temple in Sasserine, in the Amedio Jungle, as the town was originally founded by priests of Wee Jas.[15]

Wee Jas's temple in Alhaster is known as the Scarlet Spire.

Rituals

Services to Wee Jas include the reverent flattery of her icons, offering of finery and gems, and magically produced fires. Most temples have extensive magical and law libraries, and all endeavor to preserve what few fragments still remain of the ancient Suel laws. Urban Arcana indicates that sororities and fraternities dedicated to her include large marble altars, used for initiating pledges, known as suitors, and possibly for blood sacrifices of animals.

Holy days

Myths and legends

Status

Wee Jas was described in the first edition Greyhawk references and Dragon #88 (the first description of Wee Jas that is longer than one sentence) as a "greater" goddess, but her status was demoted to "intermediate" in From the Ashes. Dragon #88 has her alignment as lawful neutral with lawful evil tendencies rather than simply lawful neutral, and most sources since have followed this. Dragon #350 states she is still a greater goddess, but she hides much of her power in a mystical well in order to disguise this fact.

Wee Jas in Urban Arcana

In the Urban Arcana setting for d20 Modern, Wee Jas's worshippers are called "The Beloved," and hide behind a very selective national fraternity and sorority of business and management majors, known as Epsilon Alpha. Her believers are all said to have a small tattoo of a stylized skull. The tattoo is placed in one of three locations, in the armpit on the arm, in the crotch on the inner thigh, or on the sole of the foot. The tattoo subjects all members to scry spells of other members without a chance for a saving throw.[16]

References

  1. ^ "On Hallowed Ground" Planescape Accessory
  2. ^ "Complete Divine" D&D 3.5 Accessory
  3. ^ Gygax, Gary. World of Greyhawk Fantasy Game Setting (TSR, 1983)
  4. ^ Lakofka, Lenard. "Gods of the Suel Pantheon." Dragon #88 (TSR, 1984)
  5. ^ Sargent, Carl. From the Ashes (TSR, 1992)
  6. ^ Moore, Roger E. Greyhawk: The Adventure Begins (TSR, 1998)
  7. ^ McComb, Colin. On Hallowed Ground (TSR, 1996)
  8. ^ Tweet, Jonathan, Cook, Monte, Williams, Skip. Player's Handbook (Wizards of the Coast, 2000)
  9. ^ Holian, Gary, Erik Mona, Sean K Reynolds, and Frederick Weining. Living Greyhawk Gazetteer (Wizards of the Coast, 2000)
  10. ^ Grubb, Jeff, David Noonan, and Bruce Cordell. Manual of the Planes (Wizards of the Coast, 2001)
  11. ^ Redman, Rich, Skip Williams, and James Wyatt. Deities and Demigods (Wizards of the Coast, 2002)
  12. ^ Tweet, Jonathan, Cook, Monte, Williams, Skip. Player's Handbook (Wizards of the Coast, 2003)
  13. ^ Noonan, David. Complete Divine (Wizards of the Coast, 2004)
  14. ^ Reynolds, Sean K. "Core Beliefs: Wee Jas." Dragon #350 (Paizo Publishing, 2006)
  15. ^ Jacobs, James, Mona, Erik, Sutter, James (2006). Savage Tide Player's Guide. Paizo Publishing. 
  16. ^ Slavicsek, Bill, Jeff Grubb, Eric Cagle, Dave Noonan. Urban Arcana. Renton, WA: Wizards of the Coast, 2003

Additional reading

External links