In physics, a wave vector (also spelled wavevector) is a vector which helps describe a wave. Like any vector, it has a magnitude and direction, both of which are important: Its magnitude is either the wavenumber or angular wavenumber of the wave (inversely proportional to the wavelength), and its direction is ordinarily the direction of wave propagation (but not always, see below).
The wave vector can also be defined as a four-vector in the context of special relativity.
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Unfortunately, there are two common definitions of wave vector which differ by a factor of in their magnitudes. In general, one definition is preferred in physics and related fields, while the other definition is preferred in crystallography and related fields.[1] For this article, they will be called the "physics definition" and the "crystallography definition", respectively.
A perfect one-dimensional traveling wave follows the equation:
where:
This wave travels in the +x direction with speed (more specifically, phase velocity) .
This formula is generalized to three dimensions by:
where:
This formula describes a plane wave. The magnitude of the wave vector is the angular wavenumber as in the one-dimensional case above: . The direction of the wave vector is ordinarily the direction that the plane wave is traveling, but it can differ slightly in an anisotropic medium. (See below).
In crystallography, the same waves are described using slightly different equations.[2] In one and three dimensions respectively:
The differences are:
The direction of k is discussed below.
The direction in which the wave vector points must be distinguished from the "direction of wave propagation". The "direction of wave propagation" is the direction of a wave's energy flow, and the direction that a small wave packet will move, i.e. the direction of the group velocity. For light waves, this is also the direction of the Poynting vector. On the other hand, the wave vector points in the direction of phase velocity. In other words, the wave vector points in the normal direction to the surfaces of constant phase, also called wave fronts.
In an isotropic medium such as air, any gas, any liquid, or some solids (such as glass), the direction of the wavevector is exactly the same as the direction of wave propagation.
However, when a wave travels through an anisotropic medium, such as light waves through an asymmetric crystal or sound waves through a sedimentary rock, the wave vector may not point exactly in the direction of wave propagation.[3][4]
A beam of coherent, monochromatic light can be characterized by the (null) wave 4-vector
which, when written out explicitly in its contravariant and covariant forms is
The null character of the wave 4-vector gives a relation between the frequency and the magnitude of the spatial part of the wave 4-vector:
Taking the Lorentz transformation of the wave vector is one way to derive the relativistic Doppler effect. The Lorentz matrix is defined as
In the situation where light is being emitted by a fast moving source and one would like to know the frequency of light detected in an earth (lab) frame, we would apply the Lorentz transformation as follows. Note that the source is in a frame Ss and earth is in the observing frame, Sobs. Applying the lorentz transformation to the wave vector
and choosing just to look at the component results in
where is the direction cosine of wrt |
So
As an example, to apply this to a situation where the source is moving directly away from the observer (), this becomes:
To apply this to a situation where the source is moving straight towards the observer (), this becomes: