WWE SmackDown vs. Raw 2007

WWE SmackDown vs. Raw 2007

NTSC Boxart of WWE SmackDown vs. Raw 2007 featuring (clockwise from top left) Rey Mysterio, John Cena, Torrie Wilson, Triple H, and Batista.
Developer(s) Yuke's
Publisher(s) THQ
Series SmackDown vs. RAW
Platform(s) PlayStation 2
PlayStation Portable
Xbox 360
Release date(s) PlayStation 2 & Xbox 360
  • JP January 25, 2007
  • NA November 14, 2006
  • EU November 10, 2006
  • AUS November 16, 2006
PSP
  • JP February 22, 2007
  • NA December 6, 2006
  • EU December 15, 2006
Genre(s) Professional wrestling, Fighting
Mode(s) Single-player, multiplayer, multiplayer online
Rating(s)
Media/distribution DVD, UMD

WWE SmackDown vs. Raw 2007 is a professional wrestling video game released by THQ and developed by YUKE's Future Media Creators. The game is based on the professional wrestling promotion World Wrestling Entertainment (WWE). It is the eighth installment in the WWE SmackDown vs. Raw (later renamed to simply WWE) series and is the successor to 2005's WWE SmackDown! vs. RAW 2006 and was succeeded by WWE SmackDown vs. Raw 2008 in 2007. THQ, Yuke's and WWE officially confirmed the game on March 31, 2006. The game was released in November 2006 for the PlayStation 2 and Xbox 360 consoles and was released in December 2006 for the PlayStation Portable system. WWE SmackDown vs. Raw 2007 is the first game in the WWE SmackDown vs. Raw series to be released outside the PlayStation consoles.

The game introduced a few key new features including an analog control system, interactive hotspots, and fighting within the arena crowd. The game also included several improvements on the previous game's existing match types and modes.

Contents

Gameplay

Match gameplay

THQ said they would bring a more realistic fighting experience with a new, but old analog control grappling system, enabling the player to throw their opponent anywhere they want within reason, in contrast to previous preset animations.[1] In the new system, grappling moves are now affected by analog control, in contrast to the button-based system from preceding games.[2] Much like the previous game, one can also move around the ring by analog control instead of using the D-pad.[3] An option to switch to the previous control layout is also possible.[4] The chain reversal system has also been improved and now involves grapples as well as strikes.[1]

A lot more interactivity in the arenas is also present such as fighting within the crowd. Signs and objects from the crowd can be used to beat down the opponent. One major feature is the inclusion of environmental "hotspots" such as the ring ropes, steel steps and scaffolding which players can interact with.[1] The PS2 version however due to limitations has a restriction on crowd fighting and interaction for specific match types.[4] This is also the first game in the series to feature the Money in the Bank ladder match, after its inception at WrestleMania 21.

The graphics have also improved with each superstar consisting of 20,000 polygons for the Xbox 360, compared to the total of 5,000 from the PS2 version of the previous game. Sweat from the wrestlers has now been included in the Xbox 360 version of the game.[4][5]

Match types

Cory Ledesma, creative manager of WWE SmackDown vs. Raw 2007, confirmed that the game has no new match types. However, there are improvements in existing match types. The Money in the Bank variant to the ladder match is now added and all ladder matches feature more flexibility in placing the ladders.[6] The player now has to use the analog sticks as hands and arms to retrieve the match's prize.[7]

The Tables match has also undergone a complete overhaul, requiring players to build up momentum for a finisher and damage their opponent enough before being able to put them through a table, and making one of your opponents limb red.[6][7]

Create modes

The Create-An-Entrance mode has been improved with a new preview mode. As well as instantaneous previews of the entrances when the player makes a change, one can also specifically set the timing for camera angles, pyrotechnics and other effects. In addition, the entrance can be created as Basic, in which another superstar's full entrance animations are used, or Advanced, which breaks the entrance into 4 segments - Stage, Ramp, Into the Ring, and In-Ring, and allows you to mix and match animations for each part. Despite the Xbox 360's hard drive and MP3 capability, the game is unable to recognize any music you may have saved onto your hard drive like previous WWE games for the original Xbox did for custom entrance music, not allowing players to use custom soundtracks, however this problem can be worked around by playing any saved song from the hard drive, a memory card or USB device during entrances.

There is also a Create-A-Stable Mode which allows you to make a tag-team, alliance, or a stable with up to five members. This also allows you to come out in the same entrance as your teammates unlike many other WWE wrestling games. Season mode experience points can be spent on several Stable attributes allowing the members to function more efficiently as a team.

Inspired by John Cena's custom spinner championship belts, the ability to create belts with spinning centerpieces in the returning Create-A-Championship mode is now possible as well as the player's ability to manually spin these belts during an entrance. Also, this is the last game to feature John Cena as his rapping character, Big Show with his hair, along with Chris Benoit's last appearance in any WWE video game. Due to his controversial death, Benoit and all his signature moves and finishers were permanently removed from the next game, WWE SmackDown vs. Raw 2008, Although the moves were reinstated in WWE SmackDown vs. Raw 2010, and some remnants of his moveset could be found in-game. This is also the final WWE game to feature Kurt Angle, and Lita as playable characters. The Slobberknocker match was also removed from future iterations. Trish Stratus and Rob Van Dam would not be in another WWE game again until WWE SmackDown vs. Raw 2010 and WWE SmackDown vs. Raw 2011, respectively, although they were only included as special unlockable characters, also Trish Stratus is once again to appear an upcoming WWE game: "WWE '12". This was the last game to feature the special referee match in exhibition.

Reception

Reaction to this game has been generally favorable. The game currently has ratings of 80% and 75% on Game Rankings for the Xbox 360 with PSP and PS2 versions respectively.

Soundtrack

  1. "Alive and Kicking"- Nonpoint
  2. "Animal I Have Become"- Three Days Grace
  3. "Riot"- Three Days Grace
  4. "Bullet with a Name"- Nonpoint
  5. "Forgive Me"- Versus the World
  6. "I Ain't Your Savior"- Bullets And Octane
  7. "Lonely Train"- Black Stone Cherry
  8. "Money in the Bank"- Lil' Scrappy feat. Young Buck
  9. "Stitches"- Allele
  10. "Survive"- Rise Against
  11. "The Champ"- Ghostface Killah
  12. "The Enemy"- Godsmack

References

External links