VDrift | |
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Developer(s) | Joe Venzon, Chris Guirl, Dick Maurer, Matthew Nicholson |
Version | 2011-09-01 |
Platform(s) | Linux, FreeBSD, Mac OS X, Microsoft Windows |
Release date(s) | March 29, 2005 |
Latest release | 2011-09-01 / September 1, 2011 |
Genre(s) | Racing simulator |
Mode(s) | Single player, Multiplayer |
Media/distribution | Download |
VDrift is a cross-platform, free/open source driving simulation made with drift racing in mind. The driving physics engine was recently re-written from scratch but was inspired by and owes much to the Vamos physics engine. It is released under the GNU General Public License (GPL) v3. It is currently available for Linux, FreeBSD, Mac OS X and Microsoft Windows.
Contents |
This game is in the early stages of development but is already very playable. Currently the game features:
The goals of the VDrift project are:
VDrift was created by Joe Venzon in early 2005. A fan of Gran Turismo, Joe had a lot of fun trying to drift in GT4, though he was disappointed with GT4's physics after loss of traction. Looking around online, the open source Vamos Automotive Simulator performed much better, although the graphics and features were minimal. Building around Vamos, using code adapted from his earlier 3D engine experiments, Joe created the first version of VDrift.
So far, every release has been a testing/development quality release. For this and other reasons, dates are used instead of version numbers.