Tunnel Rats (video game)

Tunnel Rats
Developer(s) Replay Studios
Publisher(s) Boll AG
Distributor(s) Valve Corporation
Platform(s) Microsoft Windows
Release date(s) May 15, 2009
Genre(s) First-person shooter
Mode(s) Single-player
Media/distribution Download
System requirements

Minimum:

  • OS: Windows XP and Windows Vista
  • Processor: Singlecore CPU with 2 Ghz
  • Memory: 512MB RAM
  • Graphics: Pixel Shader 3 Graphics card with 256mb VRAM (Geforce 6800 or Ati X1600)
  • DirectX®: 9.0c
  • Hard Drive: 2GB free hard disk space
  • Sound: Standard stereo soundcard

Recommended:

  • OS: Windows XP and Windows Vista
  • Processor: Dualcore CPU with 2 Ghz
  • Memory: 1GB RAM
  • Graphics: Geforce 7900GT or Ati X1900 XT
  • DirectX®: 9.0c
  • Hard Drive: 2GB free hard disk space
  • Sound: 5.1 Surround sound

Tunnel Rats is a first-person shooter developed by Replay Studios as a tie in for the Uwe Boll film 1968 Tunnel Rats. The game has you disarming booby traps, collecting ears from fallen enemies and collecting dog tags from fellow deceased soldiers. According to an interview with Uwe Boll, the game was meant to be released on the Xbox 360[1], but due to unknown reasons was never released. Along with this, the game has never had an official retail release, and the only digital distribution store that offers the game is Steam. The story takes place after the movies events as you attempt to find the original crew from the film.

Contents

Summary

You are an American soldier in the Vietnam War on a search and rescue mission before your helicopter is shot down in enemy territory. Your character awakes to find everybody around him from Vietcong to American soldiers dead. From then on, there's little to no interaction with NPCs. The game chooses instead to revolve around the main characters inner monologue about his past. The game ends with the implication that your character was firebombed.

Reception

The reaction was overly negative with a 30 on Metacritic from seven reviewers.[2] Gamespot claimed the voice acting was inconsistent and clumsy, along with the trap finding mechanic to be "frustrating".[3] IGN said the ironsights were negligible due to the accuracy of the gun and commented that the game wasn't clear on where to find your next objectives.[4]

References

External links