Theming
Theming refers to "the use of an overarching theme...to create a holistic and integrated spatial organization of a consumer venue."[1] Often themes are derived from history, different cultures and fantasy.
Theming can vary in intensity from interior design to entire architecture based on a particular theme, with theme parks being an example of a common large-scale application of theming. Theming is prevalent in certain restaurants, casinos, museums, airports and resorts.
Examples of themed environments
See also
Further reading
- Mark Gottdiener, The Theming of America: dreams, media fantasies, and themed environments (Westview Press, 2001).
- Wood, Natalie T. and Caroline Munoz. (2007) “No Rules, Just Right or is it? The Role of Themed Restaurants as Cultural Ambassadors.” Tourism and Hospitality Research 7(3/4), 242-255.
- Munoz, Caroline K, Natalie T. Wood and Michael R. Solomon (2006) “Real or Blarney?: A Cross-Cultural Study of Perceived Authenticity in Irish Pubs” Journal of Consumer Behaviour, 5 (6), 222-234.
- Lego, Caroline K, Natalie T. Wood, Michael R Solomon and Stephanie McFee (2002), "A Thirst for the Real Thing in Themed Retail Environments: Consumer Authenticity in Irish Pubs,” The Journal of Foodservice Business Research, 5 (2), 61-74.
References
- ^ Scott A. Lucas, The Themed Space: Locating Culture, Nation and Self (Rowman & Littlefield, 2007), 1.