The Art of Computer Game Design | |
---|---|
Author(s) | Chris Crawford |
Illustrator | Chris Crawford |
Country | United States |
Language | English |
Subject(s) | Computer and video game design |
Publisher | McGraw-Hill/Osborne Media |
Publication date | 1984 |
Pages | 476 |
ISBN | 0-88134-117-7 |
OCLC Number | 10277416 |
Dewey Decimal | 794.8/2 19 |
LC Classification | GV1469.2 .C72 1984 |
Followed by | Chris Crawford on Game Design |
The Art of Computer Game Design (ISBN 0-88134-117-7) by Chris Crawford is the first book[1] devoted to the theory of computer and video games. It was originally published in Berkeley, California by McGraw-Hill/Osborne Media in 1984. The original edition is now out-of-print but from 1997 became available as a free download from a site maintained by Washington State University, Pullman. In 2011 the free download was removed and the text is currently available as a Kindle e-book.