Super Okuman Chouja Game

Super Okuman Chouja Game

Cover art
Developer(s) Takara?[1]
Publisher(s) Takara[1]
Platform(s) Super Famicom[1]
Release date(s)
  • JP November 24, 1995[2]
Genre(s) Business strategy board game[1]
Mode(s) Single-player
Multiplayer (up to 4 players)
Rating(s)
  • CERO: n/a (not rated)
Media/distribution 8-megabit cartridge[3]

Super Okuman Chouja Game (スーパー億万長者ゲーム?, "Game of Billionaire")[4] is a Super Famicom business strategy video game about living the life of a billionaire businessperson. The object is to purchase as much real estate as possible and eventually develop a global empire. Anime-style graphics show off every emotion of the rival characters, and sometimes the AI-controlled characters taunt the human-controlled player.

Contents

Gameplay

Players can play as either male or female avatars. In an actual game session, computer controlled opponents are entirely chosen by a random drawing; absolutely no input is allowed by the player. Players are only allowed to choose their opponents in practice games; these games do not count towards the overall standings of either the computer-controlled participants or the participants that are controlled by human players. Rival computer characters range throughout the age demographics. One of the youngest is a cutthroat 18-year-old female while the oldest is a senior citizen who often wishes for an additional turn. Their skills are rated from S (for super) to D (for below average). These AI opponents are also sorted by rank (how good the computer-controlled rival is at the game).

Stocks and real estate

Trading stocks and real estate is used to drastically change the balance of power in the game. Stocks can be improved by developing property and buying more stocks. Stocks can decline, however, if more than a certain amount are sold (thus lowering the price and profit margin of the property in question). World map regions to dominate include North America, South America, Western Europe, Eastern Europe, OPEC (Middle East), Japan, and the People's Republic of China. The game will reach its rightful conclusion once either all the cash and real estate are gone or a player reaches a certain number of money in stocks (known as the goal).

Game boards

The first mission in the actual games (i.e., not the practice rounds) takes place in the Edo period and players eventually earn the right to compete for profits in the modern day world in addition to the cyberpunk 21st century landscape of Neo Tokyo. The Neo Tokyo and Edo period maps are in Japanese while the names of the major cities are in their native languages (i.e., with the Polish word Warszawa used instead of the English language word Warsaw). The player starts out with both cash and stock. If the player runs out of cash, then either he or she can make more cash by selling his or her stocks. Once all stock is depleted, real estate must be sold. Bankruptcy occurs if the player is still deficient in funds after selling off all real estate and stocks; resulting in elimination from the game.

References