SunAge

SunAge

Developer(s) Vertex4
Publisher(s) Lighthouse Interactive
Platform(s) PC
Release date(s)
  • EU November 30, 2007[1]
Genre(s) Real Time Strategy
Mode(s) Single player, Multiplayer
System requirements

1.2 GHz processor, 512 MB RAM, 64 MB video card, 4x CD-ROM/DVD-ROM drive, 1 GB of hard drive space

SunAge is real-time strategy video game developed by Austrian company Vertex4 and published by Lighthouse Interactive. It has received attention due to its use of 2D sprites and backgrounds.

Contents

Factions

The Federation

The Federation is all that is left of the Human race, sealed off in protective domes, away from the harsh environment of future Earth. Attempting to survive on limited resources they must fight to protect their domes while searching for Mankind's only hope, Elysium. By the time the game starts, there is only one dome left standing.

The Raak-Zun

The Raak-Zun are the descendants of those who were abandoned to die in the toxic wastelands when mankind retreated into the domes. After many terrible years of mutation and hardship, a new race was born with the instinct and brute force to survive the dangers of the wasteland: the Raak-Zun. Never forgetting their betrayal, they hate the federation above all else.

The Sentinel

The Sentinel are a race of sentient robots with unknown origin. Little is known about this faction at this time and the reason for their aggressive behavior remains a mystery. They seem to be in possession of extremely advanced technology.

Reception

The game's original European launch was met with significant criticism over a large number of bugs and the absence of multiplayer, amongst other things.[2] After several patches a number of early bugs have been resolved, and a multiplayer mode introduced, however recent reviews continue to conclude that the game remains mediocre.[3][4][5] On the other hand there are some more positive reviews mainly from smaller and independent reviewing sites. [6] [7] [8] [9] [10] [11] [12]

References

  1. ^ a b "SunAge on Lighthouse Interactive website". http://www.lighthouse-interactive.com/index.php?main=game&gid=1. 
  2. ^ Filby, Michael (2007-12-16). "SunAge (PC): Of all the possible Earth futures, this one has to be about the least desirable.". Jolt. http://www.jolt.co.uk/index.php?articleid=10227. 
  3. ^ Nelson, Mike (2008-02-08). "SunAge: Out of place, out of time. Our review.". 1up. http://www.1up.com/do/reviewPage?cId=3166093&sec=REVIEWS. 
  4. ^ Hopper, Steven (2008-02-08). "SunAge Review". GameZone. http://pc.gamezone.com/gzreviews/r27587.htm. 
  5. ^ Onyett, Charles (2008-02-12). "SunAge Review: An age we don't really care to revisit.". IGN. http://au.pc.ign.com/articles/851/851732p1.html. 
  6. ^ Roy, Will (2008-01-03). "SunAge Review - the best christmas present". Honest Gamers. http://www.honestgamers.com/systems/content.php?review_id=6674&platform=PC&abr=PC&gametitle=SunAge. 
  7. ^ PolarBear, PacMan (2008-02-20). "SunAge Review - Small Budget - Big Game". Sarcastic Gamer. http://sarcasticgamer.com/wp/index.php/2008/01/sunage-small-budget-big-game.html#more-1754. 
  8. ^ Paxton, Jerry (2008-02-20). "SunAge Review - very handy features". GamingShogun. http://gamingshogun.com/Article/967/SunAge_Review. 
  9. ^ VanDyk, Dave (2008-03-25). "SunAge Review - Don’t let the 2D graphics fool you; SunAge has just as much depth and intrigue as any modern-day pixel-shaded strategy title.". GameShark. http://www.gameshark.com/reviews/2949/SunAge-Review.htm. 
  10. ^ Foster, Sean (2008-05-17). "SunAge Review - Job well done, Vertex4 !". Gaming Console Network. http://gamingconsolenetwork.com/index.php?option=com_content&task=view&id=548&Itemid=58. 
  11. ^ Chrysochoos, Giorgos (2008-01-28). "SunAge Review - Let me take you back ...". EGC Games. http://www.egcgames.com/content.php?id=140. 
  12. ^ Schuncken, Wencke (2008-01-28). "SunAge Review - A female touch". Gamer Girls Unite. http://www.gamergirlsunite.com/e107_plugins/content/content.php?content.267. 

External links

Official site