Stereogram

A stereogram is pair of two-dimensional panels depicting the view of a scene or an object from the vantage points of the right and left eyes. Observing the panels superimposed in a stereoscope results in the experience of three-dimensionality by virtue of the fact that object depth is encoded as right/left position difference in the panels. Because in a stereoscope one views a representation rather than a real scene, the word illusion is sometimes associated with a stereogram.

Originally, stereogram referred to a pair of stereo images which could be viewed using a stereoscope. Other types of stereograms include anaglyphs and autostereograms. The stereogram was discovered by Charles Wheatstone in 1838. He found an explanation of binocular vision which led him to construct a stereoscope based on a combination of prisms and mirrors to allow a person to see 3D images from two 2D pictures.[1] Oliver Wendell Holmes, Sr. invented an improved form of stereoscope in 1861, which had no mirrors and was inexpensive to produce. These stereoscopes were immensely popular for decades.[2]

Stereograms were re-popularized by the creation of autostereograms on computers, wherein a 3D image is hidden in a single 2D image, until the viewer focuses the eyes correctly. The Magic Eye series is a popular example of this. Magic Eye books refer to autostereograms as stereograms, leading most people to believe that the word stereogram is synonymous with autostereogram.[3] Salvador Dalí created some impressive stereograms in his exploration in a variety of optical illusions.[4]

Contents

Types

Autostereograms

An autostereogram is an optical illusion of depth usually observed by allowing the eyes to focus behind the image (diverge), or, less often, in front of it (converge). These two methods are also known as wall-eyed and cross-eyed, respectively. The slight differences in vertical repetitions of figures or random dots create the illusion of depth in the 2D image, just as the slight difference in perspective between one's eyes creates the perception of depth on 3D objects and scenes.

According to Magic Eye, a maker of autostereograms, "most people prefer the diverging method". However, with normal stereograms, this imposes a limit on the size of the image, since there is a limit to how much the eyes diverge; images created for the cross-eyed method can be larger. If a stereogram is viewed with the wrong method, the depth information is seen 'reversed'; points intended to be in the background appear in the foreground and vice versa.

Practical uses

While stereograms have typically been used for amusement, including "3D" movies using anaglyph motion pictures, posters and books of autostereograms, and historical replicas of early stereograms, there are also practical uses of the technologies.

Education

In the 19th Century, it was realized that stereoscopic images provided an opportunity for people to experience places and things far away, and many tour sets were produced, and books were published allowing people to learn about geography, science, history, and other subjects.[5] Such uses continued till the mid 20th Century, with the Keystone View Company producing cards into the 1960s.

Space exploration

The Mars Exploration Rovers, launched by NASA in 2003 to explore the surface of Mars, are equipped with unique cameras that allow researchers to view stereoscopic images of the surface of Mars.

The two cameras that make up each rover's Pancam are situated 1.5m above the ground surface, and are separated by 30 cm, with 1 degree of toe-in. This allows the image pairs to be made into scientifically useful stereoscopic images, which can be viewed as stereograms, anaglyphs, or processed into 3D computer images.[6]

The ability to create realistic 3D images from a pair of cameras at roughly human-height gives researchers increased insight as to the nature of the landscapes being viewed. In environments without hazy atmospheres or familiar landmarks, humans rely on stereoscopic clues to judge distance. Single camera viewpoints are therefore more difficult to interpret. Multiple camera stereoscopic systems like the Pancam address this problem with unmanned space exploration.

Clinical uses

Stereograms cards are frequently used by orthoptists and vision therapists in the treatment of many binocular vision and accommodative disorders.[7]

Mathematical, scientific and engineering uses

As in the stereopair image of the lake, stereopair photographs are sometimes used to help visualise aerial photographs. Cartographers may also generate stereopairs using computer programs in order to visualise topography in three dimensions.[8] In biology and chemistry, complex molecular structures are often rendered in stereopairs. The same technique can also be applied to any mathematical (or scientific, or engineering) parameter that is a function of two variables, although in these cases it is more common for a three-dimensional effect to be created using a 'distorted' mesh or shading (as if from a distant light source).

References

  1. ^ Pinker, S. (1997). The Mind's Eye. In How the Mind Works (pp. 211–233). ISBN 0-393-31848-6
  2. ^ CenturyTel Portal accessed 21 March 2009
  3. ^ Magic Eye Inc. (2004). Magic Eye: Beyond 3D. Kansas City: Andrews McMeel Publishing. ISBN 0-7407-4527-1
  4. ^ Horibuchi, S. (1994). Salvador Dalí: the stereo pair artist. In Horibuchi, S. (Ed.), Stereogram (pp.9, pp.42). San Francisco: Cadence Books. ISBN 0-929279-85-9
  5. ^ University of Virginia The Stereoscope In America, accessed 21 March 2009.
  6. ^ "Pancam technical brief" (PDF). Cornell University. http://athena.cornell.edu/pdf/tb_pancam.pdf. Retrieved 2006-06-30. 
  7. ^ Bartiss, OD MD, Michael (2005-01-25). "Convergence Insufficiency". WebMD. http://www.emedicine.com/oph/topic553.htm. Retrieved 2006-06-30. 
  8. ^ David F. Watson (1992). Contouring. A Guide to the Analysis and Display of Spatial Data (with programs on diskette). In: Daniel F. Merriam (Ed.); Computer Methods in the Geosciences; Pergamon / Elsevier Science, Amsterdam; 321 pp. ISBN 0-08-040286-0

Further reading

External links