Robocalypse | |
---|---|
Box art for Robocalypse. |
|
Developer(s) | Vogster Entertainment |
Publisher(s) | Tecmo |
Designer(s) | Jay Lender |
Platform(s) | Nintendo DS, iPhone |
Release date(s) |
|
Genre(s) | Real-time strategy |
Mode(s) | Single player, Multiplayer |
Rating(s) |
|
Robocalypse is a real-time strategy video game developed and published by Vogster Entertainment for the Nintendo DS handheld video game console. It has only been released in North America. It was created by Jay Lender and Micah Wright, former writers for SpongeBob SquarePants.
Robocalypse has received positive reception, garnering a 79.8% from Game Rankings[1] and 79 from Meta Critic.[2] It is often praised for being one of the few real-time strategy games on the Nintendo DS.[3] A follow up, Robocalypse: Beaver Defense, was released for WiiWare in June 2010. On September 18, 2009, Vogster released a mobile adaption on App Store for the iPhone and iPod Touch - titled Robocalypse: Mobile Mayhem. This game is based on the Nintendo DS version.
Contents |
Robocalypse follows the story of a batch of robots with the brains of World War II veterans that must defeat a group of machines.[3]
Robocalypse is controlled entirely with the stylus.[3] Up to four players can play together.[3]
Robocalypse was announced on January 22, 2008 by former SpongeBob SquarePants writer Jay Lender.[3]
Robocalypse has received mostly positive reviews, with an aggregate score of 79.8%[1] and 79[2] from Game Rankings and Meta Critic respectively. Daemon Hatfield of IGN awarded it the Editor's Choice in its review, exclaiming that he was glad to see a real-time strategy game made for the Nintendo DS, despite the genre being so well-suited for the system's touch controls and dual screens. He complimented its controls and AI.[4] He also praised its humor, saying that he finds it to be truly unique.[4] Mike Feinburg of GameSpot also praised it for its tight controls and humor, but described the AI as clumsy and frustrating.[5]
Robocalypse was recognized by the KRI games development conference in Moscow as the best game for portable systems.[6] It also received several Nintendo DS-specific nominations from IGN in their 2008 video game awards, including Best Strategy Game,[7] Best New IP,[8] and Most Innovative Design.[9]