Game background | |
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Title(s) | The Black Tempest The Render The Winged Beast |
Portfolio | The jungle and its violent denizens, passion, chaos and revenge |
Design details |
In the Dungeons & Dragons roleplaying game Ragarra is a fictional goddess in the Al-Qadim campaign setting that is set within the Forgotten Realms campaign setting.
Contents |
Ragarra was introduced in the Al-Qadim: Land of Fate set (1992).[1]
The Zakharan goddess Ragarra represents the jungle and its violent nature. She wants to destroy civilization that wants to tame the wilderness around it,[2]:Campaign Guide, p. 13-14 and is therefore considered a savage goddess, i. e. a deity opposed to the culture of Enlightenment predominant in the Land of Fate.[1]:Adventurer's Guide to Zakhara, 55
Ragarra's symbols include a cyclone, a green three-fingered claw and a baby crocodile biting its own tail.[2]
The deity, sometimes also called Raggara,[2]:Campaign Guide, p. 13-14[1]:Adventurer's Guide to Zakhara, 55 is depicted as a crocodile-headed female with the wings of a bat.[2]:Campaign Guide, p. 13-14 She fills a similar role in the Land of Fate as the god Malar does in Faerûn.
Her cult was driven underground long ago because of its anarchical nature, but has become stronger in recent years, cowing parts of the local population with acts of violence. Most of her worshipers reside in or around the cities of Dihliz, Rog'osto and Kadarasto, where they have secret lairs.[2]:Campaign Guide, p. 13-14
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