Pikmin 3

Pikmin 3
Publisher(s) Nintendo
Platform(s) Wii U
Genre(s) Real-time strategy

Pikmin 3 is a game in development for Wii U. It is a sequel to Pikmin 2, a 2004 GameCube game and the third game in the Pikmin series.

Shigeru Miyamoto first hinted about the possibilities of a new Pikmin game in a July 2007 interview with IGN, saying "I certainly don't think we've seen the last of Pikmin. I definitely would like to do something with them, and I think the Wii interface in particular is very well suited to that franchise."[1] A later CNET.com interview in April 2008 reported that "For now, Miyamoto looks ahead to other projects for the Wii, mentioning his desire to continue the Pikmin series."[2]

A new Pikmin game was eventually confirmed at E3 2008 during Nintendo's developer roundtable, in which Miyamoto stated that his team were working on a new entry in the series.[3][4] However, details concerning gameplay and development were left unmentioned.[5] In an interview with Nintendo's Official Latin American Magazine, Shigeru Miyamoto confirmed that Pikmin 3 is going to be on the Wii. He also stated that the Wii's controls were "working well" with the game.[6]

The announcement in October 2008 of a re-release of the first two Pikmin games on the Wii with updated motion controls,[7] raised concerns about whether Pikmin 3 was in fact in development. However, in a subsequent interview with IGN, it was made clear that the re-releases of Pikmin and Pikmin 2 under the New Play Control! brand were separate from Pikmin 3.[8] The game was not shown at E3 2009, 2010 or 2011, but Miyamoto confirmed in June 2010 that the game was indeed still in development.[9][10]

At Miyamoto's roundtable discussion at E3 2011, Miyamoto stated that Pikmin 3 development was moved to Wii U, the Wii successor.[11] He felt that the HD graphics for the next system and its special screen-based controller would work better for it.

References

  1. ^ Casamassina, Matt (July 12, 2007). "E3 2007: Miyamoto: We Haven't Seen the Last of Pikmin". IGN. http://wii.ign.com/articles/804/804262p1.html. Retrieved June 3, 2009. 
  2. ^ Bakalar, Jeff (April 18, 2008). "Up close with Shigeru Miyamoto and 'Wii Fit'". CNET.com. http://crave.cnet.com/8301-1_105-9922578-1.html. Retrieved June 3, 2009. 
  3. ^ Orland, Kyle (July 16, 2008). "Liveblog from Nintendo's 2008 E3 Developer Roundtable". Joystiq. http://www.joystiq.com/2008/07/16/liveblog-from-nintendos-2008-e3-developer-roundtable/. Retrieved June 3, 2009. 
  4. ^ Sinclair, Brendan (July 16, 2008). "E3 2008: Miyamoto conducts Wii Music, confirms Pikmin". Gamespot. http://www.gamespot.com/news/6194394.html. Retrieved June 3, 2009. 
  5. ^ Bozon, Mark (July 16, 2008). "E3 2008: Miyamoto Confirms Pikmin". IGN. http://wii.ign.com/articles/891/891395p1.html. Retrieved June 3, 2009. 
  6. ^ Concelmo, Chad (September 9, 2008). "New Zelda game 'something special?' Pikmin 3 'going well?' Miyamoto thinks so". Destructoid. http://www.destructoid.com/new-zelda-game-something-special-pikmin-3-going-well-miyamoto-thinks-so-103046.phtml. Retrieved June 3, 2009. 
  7. ^ Jackson, Mike (October 2, 2008). "Pikmin comes to Wii". Computer and Video Games. http://www.computerandvideogames.com/article.php?id=198399. Retrieved June 3, 2009. 
  8. ^ Casamassina, Matt (October 2, 2008). "Interview: Cammie Dunaway". IGN. http://uk.wii.ign.com/articles/915/915864p1.html. Retrieved June 3, 2009. 
  9. ^ Scullion, Chris (June 3, 2009). "E3: Miyamoto Discusses Pikmin 3". Official Nintendo Magazine. Nintendo. http://www.officialnintendomagazine.co.uk/article.php?id=9233. Retrieved June 3, 2009. 
  10. ^ Harris, Craig (June 17, 2010). "E3 2010: Shigeru Miyamoto Likes Donkey Kong Country After All". IGN. http://wii.ign.com/articles/110/1100039p3.html. Retrieved June 18, 2010. 
  11. ^ "Pikmin Coming to Wii U". Nintendo World Report. 7 June 2011. http://www.nintendoworldreport.com/news/26645.