Pikmin 3 | |
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Publisher(s) | Nintendo |
Platform(s) | Wii U |
Genre(s) | Real-time strategy |
Pikmin 3 is a game in development for Wii U. It is a sequel to Pikmin 2, a 2004 GameCube game and the third game in the Pikmin series.
Shigeru Miyamoto first hinted about the possibilities of a new Pikmin game in a July 2007 interview with IGN, saying "I certainly don't think we've seen the last of Pikmin. I definitely would like to do something with them, and I think the Wii interface in particular is very well suited to that franchise."[1] A later CNET.com interview in April 2008 reported that "For now, Miyamoto looks ahead to other projects for the Wii, mentioning his desire to continue the Pikmin series."[2]
A new Pikmin game was eventually confirmed at E3 2008 during Nintendo's developer roundtable, in which Miyamoto stated that his team were working on a new entry in the series.[3][4] However, details concerning gameplay and development were left unmentioned.[5] In an interview with Nintendo's Official Latin American Magazine, Shigeru Miyamoto confirmed that Pikmin 3 is going to be on the Wii. He also stated that the Wii's controls were "working well" with the game.[6]
The announcement in October 2008 of a re-release of the first two Pikmin games on the Wii with updated motion controls,[7] raised concerns about whether Pikmin 3 was in fact in development. However, in a subsequent interview with IGN, it was made clear that the re-releases of Pikmin and Pikmin 2 under the New Play Control! brand were separate from Pikmin 3.[8] The game was not shown at E3 2009, 2010 or 2011, but Miyamoto confirmed in June 2010 that the game was indeed still in development.[9][10]
At Miyamoto's roundtable discussion at E3 2011, Miyamoto stated that Pikmin 3 development was moved to Wii U, the Wii successor.[11] He felt that the HD graphics for the next system and its special screen-based controller would work better for it.
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