Orphen: Scion of Sorcery | |
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European cover art |
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Developer(s) | Shade[1] |
Publisher(s) |
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Platform(s) | PlayStation 2 |
Release date(s) | |
Genre(s) | Action, role-playing |
Mode(s) | Single-player |
Rating(s) |
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Media/distribution | 1 DVD |
Orphen: Scion of Sorcery (known in Japan as Sorcerous Stabber Orphen) is a role-playing video game for the PlayStation 2. The game was developed by Shade, co-published by Kadokawa Shoten and ESP in Japan, and released abroad by Activision.[1] It is based on the light novel series Sorcerous Stabber Orphen by Yoshinobu Akita. The game was a launch title for the PlayStation 2 in North America.[1]
Contents |
Tricked by Volcan into sailing to the merchant city of Arvanrama on the premise of "easy money," Orphen and his friends quickly find themselves in trouble when monsters attack their ship. Somehow, they all make it off the sinking ship safely, only to find themselves stranded on Chaos Island, together with three other travelers. They set off to explore the island and learn of a time traveling object. Upon beating the game you are given the choice to go back in time and replay the story and help out a different person. After helping all three fellow travelers, the final battle initiates, in which you learn the whole thing has been a computer simulation, and the fellow travelers never existed.
Orphen: Scion of Sorcery received mixed to average reviews, with an average score of 54 on Metacritic[2]. GamePro gave it an 80%, saying, "While some who prefer more traditional gameplay might not like Orphen's action adventure twist, it still has a compelling storyline, interesting characters, and a good dose of fun."[3]. IGN scored it a 45%, with a more negative review: "The fun of the occasional epic battle is crippled by the dozen mind-meltingly dull conversations you have to sit through to get to it."[4]