Miami Vice | |
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Cover art |
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Developer(s) | Canvas[1] |
Publisher(s) | Ocean Software[1] |
Composer(s) | Martin Galway[1] |
Platform(s) | Amstrad CPC, Commodore 64, ZX Spectrum |
Release date(s) | |
Genre(s) | Modern third-person shooter[1] |
Mode(s) | Single-player |
Media/distribution | Cassette |
Miami Vice is a 1986 computer game published by Ocean Software for the Amstrad CPC, Commodore 64, and ZX Spectrum as a tie-in for the television series of the same name. The music was composed by Martin Galway.
Crockett and Tubbs are trying to smash a drug ring that is ruled over by Mr. J. Players have to start at the bottom of the drug dealing circuit before working their way up to the casino-dwelling big shots.[2] Shooting and driving are done on an overhead view of Miami, Florida, U.S.A..[2] Crooks provide valuable information after they're arrested.[2] There is a strict one-limit time limit for every attempt to arrest a crook or to gather evidence inside a building.[2]
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