The fictional multiverse of the Wizards of the Coast Magic: The Gathering trading card game, introduced in 1993, has many characters. This alphabetic list includes characters to which the flavor text on the cards is atributted or who are mentioned in it, along with those referred in related games, novels, comics or short stories.
List of Magic: The Gathering characters: A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z |
Maga, Traitor to Mortals is a legendary human wizard on Kamigawa. (Card: Maga, Traitor to Mortals)
A legendary Druid-lord of Llanowar (Cards: Lord Magnus, Pradesh Gypsies)
A writer who described a certain species of wolf in his diary (Arabian Nights)
A member of the Hidden Council of Mages during the Dark. Lieutenant Mage of Vervamon the Elder. Author of memoirs of a soldier. (The Dark)
A great general of Jamuraa. Leader of the Kipamu forces who stood against the Keldon Invasion. A traditional, conservative pragmatist, he insisted on wearing his distinctive, if cumbersome, armor in the field to rally the troops throughout the battle. (Card: Mageta the Lion)
A goblin of Jamuraa who didn't know to swim, and was killed in a flood.(Card: Floodgate)
An ambitious sorcerer who plotted to take over the Council of Mages during the Dark. He was the former pupil and arch-enemy of Lord Ith. Any scrap of compassion that still existed in his soul was permanently snuffed out when they cast him out into the flames. His soul lived on in his Ruby ring that later came into possession of (and possessed) the necromancer Lim-Dûl and the task mage Jaya Ballard. Was finally destroyed when Jaya's planewalker spark ignited, burning his taint away to nothing.
An orc general (Card: Orc General)
A powerful white sorcerer and the author of Letters (Card: Lifeblood)
A Selesnya ranger of Ravnica. (Card: Giant Solifuge)
A politically savvy Corondor wizard. Some two hundred years before the happenings of Mirage, Mangara came to Jamuraa. He witnessed with Kaervek and Jolrael the aftermath of the phasing out of Teferi’s Isle. After he settled on Jamuraa Mangara created a peace agreement between Zhalfir/Femeref and the new state of Suq’Ata. Within a century Mangara’s Harmony created a new age of enlightenment. Slowly as Mangara’s rule took shape, his enemy Kaervek was able to draw the reclusive Jolrael into the politics of the region. In time, the two mages built covert armies of animals and spirits throughout Jamuraa. Kaervek waited, occasionally instigating border disputes between Zhalfir and it’s neighbours and infighting among the Zhalfirin nobility. Eventually the disputes flared and blood accidentally spilled. Within days, civil war seemed imminent. This disruption was all Kaervek needed, he sent dozens of evil spirits into the lands, fanning the flames of old hatred to spark across the borders. Mangara was at a loss, unable to control the steadily worsening situation. It was then that Kaervek sent a message to Mangara, an offer of assistance in dealing with the troubles. Mangara agreed to meet with Kaervek in the Mwonvuli Delta. There he was ambushed by Kaervek and Jolrael and captured within the Amber Prison, which remained in one of Jolrael’s palaces. Many of the Zhalfirins believed Mangara had fled the land, leaving it to civil war, other believed he had died in the Mwonvuli. The leaders of Jamuraa (Asmira, Sidar Jabari, Hakim Loreweaver, Rashida Scalebane) are then driven by dreams and visions sent by Teferi to unite to rescue Mangara. Asmira frees Mangara. While imprisoned, Mangara had continued to scrye upon Jamuraa, so he magically transported himself to the Uuserk marshes to face Kaervek, who was taken by surprise. The wizards lashed at one another with spells, but the surrounding abundance of black mana gave Kaervek the upper hand. The mages of Aku released several djinn to attack Kaervek, but he stole control from them and turned the djinn upon Mangara - exactly as they hoped, for the djinn would allow Mangara to gain strength from their attacks. Mangara summoned a unit of Quirion archers, which cut down Kaervek’s forces. Kaervek himself was downed by the first of their arrows; before he recovered, Mangara pinned the mage and sealed him in the Amber Prison. Mangara then rebuilt Zhalfir and Femeref, aided by the new trust between the countries.
Mangara is drawn through the time rifts to Dominaria in the Time Spiral block (as is Kaervek). (Card: Mangara of Corondor, Amber Prison)
Mannichi, the Fevered Dream is a legendary spirit on Kamigawa.(Card: Mannichi, the Fevered Dream)
Maralen was the elf hand maid to a mornsong perfect, but her party was attacked by living vines on the way to her master's wedding. She was separate from the group at the time, and managed to escape. Her fate from there on is uncertain. Later on, the elf Rhys met her after a disastrous attempt at yew poison magic. Unable to remember what happened to her she had sought him out and her presence caused his yew magic to go wrong. She later took control of the Vendilion Clique. She eventually figured out that she was an avatar Oona had made and bestowed some of her power upon as a way to avoid being herself corrupted by the Great Aurora. Maralen then started the Faerie civil war in an attempted to destroy Oona and take control of the faerie armies. They eventually defeated Oona and returned Lorwyn/Shadowmoor to a regular cycle of night and day. Maralen chose to take over the role Oona's death had left as steward of the plane.
A former Keldon Warlord, legendary servant of Volrath. After Starke tried to make a pact with Sisay, he is captured by Maraxus and his troops. Gerrard, Tahngarth and Crovax recover Starke but are forced into the nearby mountains, chased by Maraxus, his sawtooth ogres and lavahounds. Cornered into a canyon, the Weatherlight arrives just in time to chase away the enemy, leaving only Maraxus to challenge Gerrard. When Starke reveals the secret of Maraxus’ strength - that he draws power from the presence of others - Gerrard faces the warlord alone. In the pitched battle that follows, Gerrard is the clear victor, but before he can convince Maraxus to surrender and confess what he has done with Sisay, Starke comes out of hiding. Instead of leaving with the others, he had remained behind, and before Maraxus can expose him for a traitor, he stabs the Keldon warlord in the back. Maraxus dies. Maraxus is playable in Magic: The Gathering - Battlegrounds.
Lady Margaret was the Prime Minister of Icatia (Fallen Empires)
A legendary Elvish general who led the armies of Madara, until he was betrayed and slain by the Aerathi berserker Hage. Hage took over his position as the Emperor's Fist.(Legends) (Card: Marhault Elsdragon)
A powerful sorceress (sorceress of wrath), worshiped by some as a god. She was imprisoned deep within the ice covering Dominaria. The image for "Dark Depths" (Coldsnap) pictures her avatar as a massive Kraken-like creature beneath the ice, and the art for the token produced by Dark Depths shows her as a shadowy, many-tentacled monstrosity, dwarfing the person put in the art for scale. She was not a planeswalker, but did have the ability to travel between planes via another method. (Believed by some to possibly be an Eldrazi, possible retcon) (Ice Age, Coldsnap) (Cards: Dark Depths, Brine Shaman, Curse of Marit Lage, Wrath of Marit Lage)
A legendary rat rogue who united three nezumi gangs in a single night by slaying their leaders. Now the rats under his rule call him their first lord. He was also a close friend to Toshiro Umezawa and was a part of his gang of reckoners, the Hyozan.
A founder of the Knights of Stromgald during the Ice Age. This is the fiercest order of Kjeldor, and very chauvinistic. Under the leadership of Avram Garrison during the end of the Ice Age they became allies of Lim-Dûl. Thought to be vanquished at Lim-Dûl’s demise, they were still active twenty years later, influencing General Varchild (Ice Age, Alliances)
A Human advisor in Kamigawa. (Card: Masako the Humorless)
Masumaro, First to Live is a legendary spirit in Kamigawa. (Card: Masumaro, First to Live)
A Scrollwarden of Ravnica's Azorius guild. (Card: Hellhole Rats)
A lavamancer from Otaria. Kamahl's grandfather is also named Matoc; it's unknown if they're the same person. (Odyssey)
A minion of Geth, ruler of Mephidross. Wears the Specter's Shroud and wields the Nightmare Lash. (Cards: Specter's Shroud, Nightmare Lash, Consume Spirit)
A Benalish patrol guard who defended New Benalia from the sliver menace in Rift-Era Dominaria. (Cards: Sidewinder Sliver, Screeching Sliver)
A nearsighted servant of Primata Delphine
The original Parun of the Selesnyan Conclave, conserved within the Vitu-Ghazi, made from the merged forms of a dozen ancient dryads who wanted to give their world a chance for peace, she is elemental and dryads, with crystals the size of barrels embedded in her arms and legs. She was almost killed by Szadek.(Ravnica)
A man on the planes of Rabiah who found a ring that contained a djinn. Arabian Nights
A female mage (card: Flash Counter)
A Moonfolk wizard in Kamigawa. (Card: Meloku the Clouded Mirror)
A creation of Karn, Memnarch resided in a castle in Mirrodin's hollow core. At first he was metallic but after a millennia began to develop human flesh over his perfect body. Trying to find an answer to his condition, he began to ingest the knowledge expanding serum of blinkmoths. In order to keep his body supplied with the serum, he constructed a massive four legged injection platform that gave him the appearance of a giant mechanical spider. As his knowledge grew, he constructed his greatest creation, the Darksteel Eye. Using the eye, he learned of the arrival of the Elf Glissa who was sent to kill him. Preparing for her arrival, Memnarch did not foresee that she would be accompanied by Slobad, a goblin outcast and Bosh, an ancient Iron Golem. In the end, Glissa ruined Memnarch's plans and threw him into Mirrodin's heated mana core. There he was remade into the Mirari, his original form.
A demon or devil (Card: Chains of Mephistopheles)
A legendary female, who has the power to control creatures (Card: Merieke Ri Berit) (Ice Age)
A female planeswalker, the first Urza met, who explained the basics of his new abilities. Fearing his powerstone eyes, she tried to snare him in a time pit. Failing, she fled.
A trained mammoth (Card: War Mammoth)
A princess, daughter of daimyo Konda of Kamigawa. Michiko's soul is tied irrevocably to Kamigawa's spirit realm, thanks to an act undertaken by her father on the night of her birth. He used her birth to create a gateway into the spirit realm and capture an infant kami, an act which started the Kami War. At the age of twenty, Michiko's conscience led her to run away from Konda's castle in Eiganjo to try to find the cause of the Kami unrest. Through her travels she discovered her own role in the War, and allied with Konda's stolen Kami ("rescued" from Eiganjo by Toshiro Umezawa) to overthrow Konda and end the war. (Card: Michiko Konda, Truth Seeker)
King Miko was the last king before the destruction of Storgard. He was led astray by Tevesh Szat. (Comics)
An auratouched mage in Ravnica. (Card: Three Dreams)
The author of the Valeriad (Card: Ghost Ship)
Abandoned by her cat-warrior kin when she was young, Mirri was raised alongside Gerrard for many years as they were both trained in the arts of war and magic by the maro-sorcerer Multani. She secretly harbored a love for Gerrard throughout her life. She boarded the Weatherlight with him, and travelled for a while with him after he left the ship. Gerrard sought her out after he decided to return to the Weatherlight. Injured during the mission to Rath, she was the first to discover that Crovax had been transformed by Selenia's curse. She wrestled him off the ship and, fearing that Gerrard would jeopardize himself and the mission to rescue her, allowed Crovax to kill her. (Card Mirri, Cat Warrior)
An alternate timeline in the Planar Chaos set was seen in which Mirri was given the vampire curse instead of Crovax. That Mirri went on to take Crovax's intended position as Evincar of Rath. (Card: Mirri the Cursed)
The younger of the 2 brothers (see: the brothers war) who ruled the Falaji when their Quadir was killed by the dragon engine he summoned from a dream. He and his brother, Urza, were raised in Tocasia's dig camp where they came to love artifacts by excavating Thran artifacts. They discovered a cave (Kolios) in the center of the desert where he and his brother touched a power stone which broke into Urza's Mightstone and Mishra's Weakstone, which gave them visions of the machine plain Phyrexia. Through a set of events Urza and Mishra separated; when they met later they began a battle that would end in an event which would change the multiverse forever, especially Dominaria.
The Smiling Kami of the Crescent Moon. Patron of the Soratami. In his quest to be more than just a Kami of the moon, he instigated the Kami War.
Consumed by Hidetsugu, who fused with his patron oni. (Card: Kami of the Crescent Moon) (Kamigawa)
The maro-sorcerer and living avatar of Llanowar, similar to Multani of Yavimaya. (Invasion)
Momir Vig is a biomancer, and Progenitor (leader) of the Simic Combine. Unlike the passionate Izzet, Vig—like most of the Simic—is cold and unemotional when it comes to his experiments, though his main objective is to complete his greatest work, Experiment Kraj. His race of elves were cold and cruel, like him, but he is the last. They were killed in a large pre-Guildpact elf war.
Vig forms an unstable alliance with Svogthir of the Golgari but is killed by Agrus Kos (who, as a ghost, possesses Svogthir's vessel, the body of the Devkarin priestess Savra) after unleashing Experiment Kraj upon the city. (Card: Momir Vig, Simic Visionary)
(Ravnica)
Side Note: The Momir Vig Vanguard in Magic: The Gathering Online has spawned its own recognized format for play known as Momir BASIC.
"The Great Druid" the green Guildlord of Shandalar (Microprose video game))
Brother of Gallowbraid, plague of Crovax. Once defeated by Selenia, when she was still in the service of Crovax. Later defeated once again, by the Weatherlight crew. (card Morinfen)
A Femeref Weaver (Card: Breathstealer)
A Civic Guildmage from Zhalfir with a quite cold personality (Card: Spectral Guardian)
Maro-sorcerer and Yavimaya’s emissary. When Urza journeyed to the sentient forest of Yavimaya to enlist its aid against the Phyrexians, Yavimaya and many of its denizens remembered Urza's role in destroying Argoth. Urza was then taken captive by Multani. Urza's consciousness merged with Yavimaya's, and was forced to experience firsthand the destruction he visited on Argoth. After Kerick broke free on Tolaria, Urza rushed to the Academy's defense, inadvertently bringing Multani with him. Together, they destroyed Kerrick and his minions. Later Multani trained Mirri, Rofellos and Gerrard. During the Rathi overlay on Dominaria, Multani aided the defenders against the Phyrexian invasion. Fearing for his homeland Yavimaya, he returned only to find peace. Realizing that Yavimaya could not stand if the rest of Dominaria is conquered, he spent himself to transport a large number of Yavimayan defenders to battle the Phyrexians, half a world away. Multani is playable in Magic: The Gathering - Battlegrounds. In Future Sight, Multani is being used together with Radha by the planeswalker Jeska to seal the Yavimayan rift. As a result he loses his "life" but it is later on suggested that he might return someday. He is also responsible for giving Urza the Weatherseed, taken from the Heart of Yavimaya. This weatherseed grows into the hull of the Weatherlight (Card: Multani, Maro-Sorcerer).
A Death Speaker on Ulgrotha (Cards: Headstone, Aysen Highway)
A Mtenda Goatherd (Mirage)
A Zhalfiran sidar (military leader). After Kaervek’s armies attacked the Zhalfirin border city of Ufunguo, only the martyrdom of Sidar Mwigo and her troops allowed the citizens to escape.
An Izzet psychomancer of Ravnica. (Card: Schismotivate)