LuxRender

LuxRender

A screenshot of Luxrender 0.7 Rendering a Desert Eagle
Developer(s) Jean-Philippe Grimaldi, Jean-Francois Romang, David Bucciarelli, Ricardo Lipas Augusto, Asbjorn Heid and others.[1]
Stable release 0.8 / June 5, 2011; 8 months ago (2011-06-05)
Operating system Cross-platform
Type 3D computer graphics
License GPLv3
Website www.luxrender.net

LuxRender is an open source software rendering system for physically correct image synthesis. The program runs on Microsoft Windows, Mac OS X and Linux and exporters are available for Blender, SketchUp, Cinema 4D, XSI, DAZ Studio, and Maya.[2]

Contents

Overview

LuxRender features only a 3D renderer; it relies on other programs to create the scenes to render, including the setup of materials and cameras. Through the use of exporters, all relevant scene information will be written to a file that LuxRender will be able to understand. This content can then be exported from the application it was created in for rendering using LuxRender. After opening this file, the only thing LuxRender will do is render the scene. You can however tweak various post processing settings from the graphical interface of the program.[3]

History

LuxRender is based on PBRT, a physically based ray tracing program.[4] Although very capable and well structured, PBRT focuses on academic use and is not easily usable by digital artists. As PBRT is licensed under the GPL, it was possible to start a new program based on PBRT's source code. With the blessings of the original authors, a small group of programmers took this step in September 2007. The new program was named LuxRender and was to focus on artistic use. Since its initial stage, the program has attracted interest of various programmers around the world.[1]

On 24 June 2008, the first official release was announced.[5] This was the first release that is considered to be usable for the general public.

Features

The main features of LuxRender as of version 0.8 include[4][6]:

Planned/Implemented Features

The new features of LuxRender for version 0.9 include[4][7]:

References

External links