Game background | |
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Title(s) | Great Bear, Animal Fang, Strongest Serpent, God of Force |
Home plane | Limbo |
Power level | Lesser |
Alignment | Chaotic Neutral |
Portfolio | Beasts, Strength |
Domains | Animal, Chaos, Strength |
Superior | none |
Design details |
In the fictional world of the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy role-playing game, Llerg is the god of Beasts and Strength. Among the savage Suel tribes of the fictional world's Amedio Jungle and Hepmonaland, he is known as Hlerg.
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Lenard Lakofka created Llerg.
Llerg was first detailed for the Dungeons & Dragons game in the World of Greyhawk Fantasy Game Setting (1983), by Gary Gygax.[1]
Llerg was further detailed by Lenard Lakofka in Dragon #89 (1984), in the article "Gods of the Suel Pantheon III."[2]
Llerg was one of the deities described in the From the Ashes set (1992), for the Greyhawk campaign.[3]
Llerg is described as one of the good deities that celestials can serve in the supplement Warriors of Heaven (1999).[4]
Llerg is further detailed in The Scarlet Brotherhood (1999).[5]
Llerg's role in the 3rd edition Greyhawk setting was defined in the Living Greyhawk Gazetteer (2000).[6]
His priesthood is detailed for this edition in Complete Divine (2004).[7]
Llerg is depicted as a powerful, bearded, shaggy-haired man dressed in furs and a fighting girdle, or as a huge bear, snake, or alligator. These three animals are sacred to him, and their representations are his holy symbols.
Llerg is an ally of Vatun, has a friendly rivalry with Kord, and is an enemy of Telchur.