Invadazoid

Invadazoid
Developer(s) Bantam City Games
Publisher(s) Reflexive
Platform(s) Windows only
Release date(s) July 5, 2005[1]
Genre(s) Arcade
Media/distribution Download

Invadazoid is an arkanoid style game created by Bantam City and published by Reflexive.

This game mixes up arkanoid game style and the original Space Invaders. From Arkanoids' point of view, bricks are replaced by aliens and from Space Invaders' point of view, player gets a ball but loses gun which can be picked up again as a power-up.

Contents

Game modes

Invadazoid offers 4 game modes, 3 of which are available at the start of the game.

Invasion mode

Much like a campaign mode, in Invasion mode you must save Earth from hundreds of alien hordes. To complete invasion mode, you must vanquish all enemies in 8 cities all around the world. Each wave is led by a boss, which is sized like 4 normal aliens put in square, and is very tough to destroy. You will get a gun power-up if you kill the boss to help you destroy remaining aliens. In any level, except the alien battle formation levels, you can encounter an UFO, which does not attack you, but is covered by aliens. If you destroy it, it will award you 500 points and a gun power-up. If you encounter second UFO and destroy it, you will get 1000 pts and a gun power-up. Each city features ten waves of aliens, and boss is encountered at city's last level.

Survival mode

In survival mode, you face endless hordes and waves of aliens. The scoring system is the same as Invasion mode, but there are a few differences:

Boss mode

This mode lets you encounter each boss again but here, they are more guarded. There are only 8 missions to complete, each with its boss. This mode needs to be unlocked by completing Invasion mode.

Classic mode

If you were waiting another Space Invaders themed game but found out that its an arkanoid, heres the classic mode that lets you play by original Space Invaders rules. No power-ups or balls, you have only yourself, your gun and a wave of enemies with sometimes coming UFO. No bosses. Background is randomly selected.

Scoring

In Invadazoid you get points by doing actions like killing aliens, destroying UFO or surviving whole level without losing a life. Here's a full list of score adding actions:

In Classic mode combo bonus is replaced by Accuracy bonus, as it's more actual than combo bonus if you don't have a ball or a kind of a weapon killing many at once. It gives 5000 for 100% accuracy and decreases bonus while missing. You always get this bonus even if accuracy is 1%, because you couldn't end a round without hitting at least once. Each mode has its own scoretable, but scoring is similar.

Enemies

There are 7 types of enemies you encounter in Invadazoid.

Power-ups

There is a variety of different power-ups in Invadazoid.

Boss weapons

Bosses also can shoot and they spam bombs as a wave of invaders.

First bosses shoot dummy bombs, then get to fast bombs, then to HE bombs and so on. The last bomb in bomb tech tree is a Homing HE bomb that is exclusive only to last Invasion and Boss mode Boss and its face is shown on games icon.

Bosses also use different types of invaders for cover while themselves are bombing player. Bosses themselves are very advanced forms of grunt invaders and have fast-shooting bomb launcher. Some of early bosses use covering grunt invaders of type they are themselves. For example, Toothy Toad boss uses dozens of grunt toothy toads.

Bomb types

References and notes