Indiecade | |
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Official logo of the IndieCade festival |
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Location(s) | USA,UK |
Inaugurated | 2005 |
Website | http://www.indiecade.com |
Indiecade or IndieCade is an international juried festival of independent video games. IndieCade is known as "the video game industry's Sundance".[1] At IndieCade independent video game developers are selected to screen and promote their work at the annual IndieCade festival and showcase events.[2][3] In 2009, IndieCade launched a conference track featuring classes, panels, workshops, and keynotes. The conference has since become a major attraction for indie developers and others in the industry, and in 2011 spanned three days.[4]
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IndieCade is focused on innovation and artistry in interactive media, helping to create a public perception of games as rich, diverse, artistic, and culturally significant. It was formed by Creative Media Collaborative, an alliance of industry producers and leaders founded in 2005. IndieCade's board of advisors includes (among others) Seamus Blackley, Tracy Fullerton, Megan Gaiser, Andy Gavin, Carl Goodman, John Hight, Robin Hunicke, Henry Jenkins, Richard Lemarchand, Frans Mayra, Jamil Moledina, Janet Murray, Robert Nashak, Carolyn Rauch, Kellee Santiago, Keita Takahashi, Will Wright (game designer), and Eric Zimmerman. IndieCade founder is Stephanie Barish, Festival Chair is Celia Pearce, and Festival Director is Sam Roberts.[5]
The festival started as part of the E3 trade show before being spun off as an independent event in Bellevue, Washington.[2] In 2009 the festival moved to Culver City, where a Twitter game and an "urban" scavenger hunt were part of the festivities.[6]
The Indiecade festival is the only stand-alone festival for independent games in the United States,[7] and open to the public. Games are submitted for consideration to the IndieCade festival jury[5] in the early spring and a selection of finalists for the culminating annual IndieCade festival is determined and announced by the fall. Additional games from the pool of IndieCade submissions are showcased at a variety of events each year around the world. 2009 IndieCade showcase events included E3, the Ottawa International Animation Festival (OIAF) partnered with the IndieCade organization "that focuses on independent games and works to cultivate innovation and artistry in interactive media" in 2009,[8] and an independent video gaming ("IndieCade Europe") festival has been held annually in the United Kingdom in 2009 at Gamecity after being established in 2007.[9]
In 2009, IndieCade moved its flagship stand-alone festival from Bellevue, Washington to Culver City (Los Angeles), California. Each year IndieCade "invades" downtown Culver City, collocating with local businesses such as Gregg Fleishman's gallery, the Actor's Gang's theater, and other restaurants, galleries, and auditoriums. It also appropriates and transforms a central blacktop parking lot, leveraging the open space and building temporary structures that host parties, individual games, and planned and spontaneous "big games." The previous IndieCade festivals took place October 1–4, 2009, October 8–10, 2010, and October 6–9, 2011; IndieCade 2012 is scheduled for October 5–7 again in Culver City.
[3]; Gamasutra