InQuest Gamer

InQuest Gamer
Categories Games
Frequency Monthly
First issue April 1995
Final issue
— Number
September 2007
150
Company Wizard Entertainment
Country  United States
Language English

InQuest Gamer is a discontinued monthly magazine for game reviews and news that was published from 1995 to 2007. Originally, the magazine was named InQuest and focused solely on collectible card games (CCGs); InQuest, along with its competitor Scrye, were the two major CCG magazines. Later, the magazine changed its focus to cover a wider range of games, including role-playing games, computer and video games, collectible miniature games, board games, and others. The magazine was published by Wizard Entertainment (not to be confused with Wizards of the Coast, which produced its own CCG magazine, The Duelist).

InQuest #0, the first issue, was published in April 1995. For issue #46 (February 1999), InQuest changed its name to InQuest Gamer (with Gamer in large text on the cover), clearly announcing that it was a magazine about games. Issue #53 made the InQuest title more prominent on the cover again and it had not been changed since then, though the cover's format was revamped with issue #122.

Typical content included news, strategy articles, a price guide for collectible games, and reference lists.

The magazine's staff included Mike Searle, Tom Slizewski, Jeff Hannes, Brent Fishbaugh, Steve Frohnhoefer, Paul Sudlow, Jeremy Smith, Thorin McGee, Kyle Ackerman, Alex Shvartsman and Rick Swan.

Because it was first published about two years after the release of Magic: The Gathering, the trading card game was one of InQuest's main topics. InQuest was frequently home to fictional cards, including "purple" cards featured in issue #22 (February 1997).[1] These hypothetical cards, which used a new "Portal" land to create purple mana, led some to think that the then-upcoming Portal set would introduce a sixth color.[2]

The magazine ceased publication in September 2007.[3]

See also

References