Hellbender | |
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Developer(s) | Terminal Reality |
Publisher(s) | Microsoft |
Platform(s) | Windows 95 |
Release date(s) | December 12, 1996 (US)
February 19, 1998 (UK) |
Genre(s) | Flight simulator |
Mode(s) | Single Player/Multiplayer |
Rating(s) | ESRB: K-A |
Media/distribution | CD-ROM |
System requirements
8MB of RAM 32MB available hard disk space Windows 95 |
Hellbender is a PC video game developed by Terminal Reality in 1995–1996 and released by Microsoft in 1996, as the sequel to Fury3. A demo version of the game was included on later CD-ROM versions of Windows 95.
Contents |
Hellbender features similar gameplay to Fury3 and Terminal Velocity (and is a sequel to Fury3)[1]. The player is in control of a prototype spacecraft (the "Hellbender") and must fly it around a map, destroying various targets and reaching checkpoints. There is a large selection of weapons available, including the Valkyrie cannon and the Sledgehammer rocket.[2] Many more weapons are available by collecting power-ups during gameplay.
The levels in Hellbender are composed of a few missions that take place on eight different planets. There are typically three missions per planet.
Six years after the events depicted in Fury3, the Bions (an alien race created by Earth scientists which rebelled and became ruthless killing machines) kill all the Coalition's qualified pilots on Sebek.[3] The player's character ("the Councilor") is the last surviving pilot for the Coalition of Independent Planets, the defense group that protects Earth from the Bions. The Bions are now targeting the rest of the Coalition's citizens. The pilot must accomplish various objectives on eight different worlds in order to stop the Bions, save Earth, and win the game. The storyline is a continuation of the storyline from Fury3.
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